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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- set(CMAKE_SYSTEM_NAME iOS)
- set(CMAKE_SYSTEM_VERSION 1)
- set(CMAKE_OSX_ARCHITECTURES arm64)
- set(LY_IOS_CODE_SIGNING_IDENTITY "iPhone Developer" CACHE STRING "iPhone Developer")
- set(LY_IOS_DEPLOYMENT_TARGET "14.0" CACHE STRING "iOS Deployment Target")
- set(LY_IOS_DEVELOPMENT_TEAM "CF9TGN983S" CACHE STRING "The development team ID")
- # PAL variables
- set(PAL_PLATFORM_NAME iOS)
- string(TOLOWER ${PAL_PLATFORM_NAME} PAL_PLATFORM_NAME_LOWERCASE)
- include(${CMAKE_CURRENT_LIST_DIR}/SDK_ios.cmake)
- set(CMAKE_XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
- set(CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET ${LY_IOS_DEPLOYMENT_TARGET})
- set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
- set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE NO)
- set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED YES)
- set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY ${LY_IOS_CODE_SIGNING_IDENTITY})
- set(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM ${LY_IOS_DEVELOPMENT_TEAM})
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