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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- ly_set(PAL_EXECUTABLE_APPLICATION_FLAG MACOSX_BUNDLE)
- ly_set(PAL_LINKOPTION_MODULE SHARED) # For iOS, 'MODULE' creates a tool/bundle, but we treat it as a shared library
- ly_set(PAL_TRAIT_BUILD_HOST_GUI_TOOLS FALSE)
- ly_set(PAL_TRAIT_BUILD_HOST_TOOLS FALSE)
- ly_set(PAL_TRAIT_BUILD_SERVER_SUPPORTED FALSE)
- ly_set(PAL_TRAIT_BUILD_UNIFIED_SUPPORTED FALSE)
- ly_set(PAL_TRAIT_BUILD_UNITY_SUPPORTED TRUE)
- ly_set(PAL_TRAIT_BUILD_UNITY_EXCLUDE_EXTENSIONS ".mm")
- ly_set(PAL_TRAIT_BUILD_EXCLUDE_ALL_TEST_RUNS_FROM_IDE TRUE)
- ly_set(PAL_TRAIT_BUILD_CPACK_SUPPORTED FALSE)
- ly_set(PAL_TRAIT_PROF_PIX_SUPPORTED FALSE)
- # Determine if tests are supported based on the PAL_TRAIT_BUILD_TESTS_SUPPORTED_DEFAULT global property
- get_property(is_test_supported_default_set GLOBAL PROPERTY PAL_TRAIT_BUILD_TESTS_SUPPORTED_DEFAULT SET)
- if (is_test_supported_default_set)
- get_property(test_supported_default GLOBAL PROPERTY PAL_TRAIT_BUILD_TESTS_SUPPORTED_DEFAULT)
- ly_set(PAL_TRAIT_BUILD_TESTS_SUPPORTED ${test_supported_default})
- else()
- ly_set(PAL_TRAIT_BUILD_TESTS_SUPPORTED TRUE)
- endif()
- # Test library support
- ly_set(PAL_TRAIT_TEST_GOOGLE_TEST_SUPPORTED FALSE)
- ly_set(PAL_TRAIT_TEST_GOOGLE_BENCHMARK_SUPPORTED FALSE)
- ly_set(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED FALSE)
- ly_set(PAL_TRAIT_TEST_PYTEST_SUPPORTED FALSE)
- ly_set(PAL_TRAIT_TEST_TARGET_TYPE MODULE)
- if(CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
- ly_set(PAL_TRAIT_COMPILER_ID Clang)
- ly_set(PAL_TRAIT_COMPILER_ID_LOWERCASE clang)
- else()
- message(FATAL_ERROR "Compiler ${CMAKE_CXX_COMPILER_ID} not supported in ${PAL_PLATFORM_NAME}")
- endif()
- # Set the default asset type for deployment
- set(LY_ASSET_DEPLOY_ASSET_TYPE "ios" CACHE STRING "Set the asset type for deployment.")
- # Set the python cmd tool
- ly_set(LY_PYTHON_CMD ${CMAKE_CURRENT_SOURCE_DIR}/python/python.sh)
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