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OnCollisionBeginevent.names
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8070febc4a
fix names for physics nodes
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%!s(int64=2) %!d(string=hai) anos |
OnCollisionEndevent.names
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d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
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%!s(int64=3) %!d(string=hai) anos |
OnCollisionPersistevent.names
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d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
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%!s(int64=3) %!d(string=hai) anos |
OnGravityChangedevent.names
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d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
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%!s(int64=3) %!d(string=hai) anos |
OnTriggerEnterevent.names
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d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
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%!s(int64=3) %!d(string=hai) anos |
OnTriggerExitevent.names
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d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
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%!s(int64=3) %!d(string=hai) anos |
Postsimulateevent.names
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d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
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%!s(int64=3) %!d(string=hai) anos |
Presimulateevent.names
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d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
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%!s(int64=3) %!d(string=hai) anos |
SettingsRegistryNotifyEvent.names
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d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
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%!s(int64=3) %!d(string=hai) anos |