sceneprocessing_editor_static_files.cmake 3.2 KB

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  1. #
  2. # Copyright (c) Contributors to the Open 3D Engine Project.
  3. # For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. #
  5. # SPDX-License-Identifier: Apache-2.0 OR MIT
  6. #
  7. #
  8. set(FILES
  9. Include/Config/SceneProcessingConfigBus.h
  10. Source/Config/Components/SceneProcessingConfigSystemComponent.h
  11. Source/Config/Components/SceneProcessingConfigSystemComponent.cpp
  12. Source/Config/Components/SoftNameBehavior.h
  13. Source/Config/Components/SoftNameBehavior.cpp
  14. Source/Generation/Components/TangentGenerator/TangentGenerateComponent.h
  15. Source/Generation/Components/TangentGenerator/TangentGenerateComponent.cpp
  16. Source/Generation/Components/TangentGenerator/TangentPreExportComponent.h
  17. Source/Generation/Components/TangentGenerator/TangentPreExportComponent.cpp
  18. Source/Generation/Components/TangentGenerator/TangentGenerators/MikkTGenerator.h
  19. Source/Generation/Components/TangentGenerator/TangentGenerators/MikkTGenerator.cpp
  20. Source/Generation/Components/TangentGenerator/TangentGenerators/BlendShapeMikkTGenerator.h
  21. Source/Generation/Components/TangentGenerator/TangentGenerators/BlendShapeMikkTGenerator.cpp
  22. Source/Generation/Components/UVsGenerator/UVsGenerateComponent.h
  23. Source/Generation/Components/UVsGenerator/UVsGenerateComponent.cpp
  24. Source/Generation/Components/UVsGenerator/UVsPreExportComponent.h
  25. Source/Generation/Components/UVsGenerator/UVsPreExportComponent.cpp
  26. Source/Generation/Components/UVsGenerator/UVsGenerators/SphereMappingUVsGenerator.h
  27. Source/Generation/Components/UVsGenerator/UVsGenerators/SphereMappingUVsGenerator.cpp
  28. Source/Generation/Components/MeshOptimizer/MeshBuilder.cpp
  29. Source/Generation/Components/MeshOptimizer/MeshBuilder.h
  30. Source/Generation/Components/MeshOptimizer/MeshBuilderInvalidIndex.h
  31. Source/Generation/Components/MeshOptimizer/MeshBuilderSkinningInfo.cpp
  32. Source/Generation/Components/MeshOptimizer/MeshBuilderSkinningInfo.h
  33. Source/Generation/Components/MeshOptimizer/MeshBuilderSubMesh.cpp
  34. Source/Generation/Components/MeshOptimizer/MeshBuilderSubMesh.h
  35. Source/Generation/Components/MeshOptimizer/MeshBuilderVertexAttributeLayers.cpp
  36. Source/Generation/Components/MeshOptimizer/MeshBuilderVertexAttributeLayers.h
  37. Source/Generation/Components/MeshOptimizer/MeshOptimizerComponent.cpp
  38. Source/Generation/Components/MeshOptimizer/MeshOptimizerComponent.h
  39. Source/Config/SettingsObjects/SoftNameSetting.h
  40. Source/Config/SettingsObjects/SoftNameSetting.cpp
  41. Source/Config/SettingsObjects/NodeSoftNameSetting.h
  42. Source/Config/SettingsObjects/NodeSoftNameSetting.cpp
  43. Source/Config/SettingsObjects/FileSoftNameSetting.h
  44. Source/Config/SettingsObjects/FileSoftNameSetting.cpp
  45. Source/Config/Widgets/GraphTypeSelector.h
  46. Source/Config/Widgets/GraphTypeSelector.cpp
  47. Source/SceneBuilder/SceneBuilderComponent.h
  48. Source/SceneBuilder/SceneBuilderComponent.cpp
  49. Source/SceneBuilder/SceneBuilderWorker.h
  50. Source/SceneBuilder/SceneBuilderWorker.cpp
  51. Source/SceneBuilder/SceneSerializationHandler.h
  52. Source/SceneBuilder/SceneSerializationHandler.cpp
  53. Source/SceneBuilder/TraceMessageHook.h
  54. Source/SceneBuilder/TraceMessageHook.cpp
  55. )