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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Config/SettingsObjects/SoftNameSetting.h>
- namespace AZ
- {
- namespace SceneProcessingConfig
- {
- class NodeSoftNameSetting : public SoftNameSetting
- {
- public:
- AZ_CLASS_ALLOCATOR(NodeSoftNameSetting, SystemAllocator);
- AZ_RTTI(NodeSoftNameSetting, "{74629DAE-641A-4BCE-B6D5-3F7DD9F647FA}", SoftNameSetting);
- NodeSoftNameSetting() = default;
- NodeSoftNameSetting(const char* pattern, SceneAPI::SceneCore::PatternMatcher::MatchApproach approach,
- const char* virtualType, bool includeChildren);
- ~NodeSoftNameSetting() override = default;
- bool IsVirtualType(const SceneAPI::Containers::Scene& scene, SceneAPI::Containers::SceneGraph::NodeIndex node) const override;
- const AZ::Uuid GetTypeId() const override;
- static void Reflect(AZ::ReflectContext* context);
- private:
- bool MatchesPattern(const SceneAPI::Containers::SceneGraph::Name& name) const;
- bool m_includeChildren = false;
- };
- } // namespace SceneProcessingConfig
- } // namespace AZ
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