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- /*
- * Modifications Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Memory/SystemAllocator.h>
- #include <AzCore/Module/Module.h>
- #include <MeshletsSystemComponent.h>
- namespace AZ
- {
- namespace Meshlets
- {
- class MeshletsModuleInterface
- : public AZ::Module
- {
- public:
- AZ_RTTI(MeshletsModuleInterface, "{78d5f887-59e1-4ffd-b3d5-b1b2b3e94039}", AZ::Module);
- AZ_CLASS_ALLOCATOR(MeshletsModuleInterface, AZ::SystemAllocator);
- MeshletsModuleInterface()
- {
- // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
- // Add ALL components descriptors associated with this gem to m_descriptors.
- // This will associate the AzTypeInfo information for the components with the the SerializeContext, BehaviorContext and EditContext.
- // This happens through the [MyComponent]::Reflect() function.
- m_descriptors.insert(m_descriptors.end(), {
- MeshletsSystemComponent::CreateDescriptor(),
- });
- }
- /**
- * Add required SystemComponents to the SystemEntity.
- */
- AZ::ComponentTypeList GetRequiredSystemComponents() const override
- {
- return AZ::ComponentTypeList{
- azrtti_typeid<MeshletsSystemComponent>(),
- };
- }
- };
- } // namespace Meshlets
- } // namespace AZ
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