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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #ifndef CRYINCLUDE_CRYMOVIE_SCREENFADERTRACK_H
- #define CRYINCLUDE_CRYMOVIE_SCREENFADERTRACK_H
- #pragma once
- #include "IMovieSystem.h"
- #include "AnimTrack.h"
- class CScreenFaderTrack
- : public TAnimTrack<IScreenFaderKey>
- {
- public:
- AZ_CLASS_ALLOCATOR(CScreenFaderTrack, AZ::SystemAllocator);
- AZ_RTTI(CScreenFaderTrack, "{3279BB19-D32D-482E-BD6E-C2DCD8858328}", IAnimTrack);
- //-----------------------------------------------------------------------------
- //!
- CScreenFaderTrack();
- ~CScreenFaderTrack();
- //-----------------------------------------------------------------------------
- //! IAnimTrack Method Overriding.
- //-----------------------------------------------------------------------------
- void GetKeyInfo(int key, const char*& description, float& duration) override;
- void SerializeKey(IScreenFaderKey& key, XmlNodeRef& keyNode, bool bLoading) override;
- void SetFlags(int flags) override;
- void PreloadTextures();
- ITexture* GetActiveTexture() const;
- void SetScreenFaderTrackDefaults();
- bool IsTextureVisible() const {return m_bTextureVisible; };
- void SetTextureVisible(bool bVisible){m_bTextureVisible = bVisible; };
- Vec4 GetDrawColor() const {return m_drawColor; };
- void SetDrawColor(Vec4 vDrawColor){m_drawColor = vDrawColor; };
- int GetLastTextureID() const { return m_lastTextureID; };
- void SetLastTextureID(int nTextureID){ m_lastTextureID = nTextureID; };
- bool SetActiveTexture(int index);
- static void Reflect(AZ::ReflectContext* context);
- private:
- void ReleasePreloadedTextures();
- std::vector<ITexture*> m_preloadedTextures;
- bool m_bTextureVisible;
- Vec4 m_drawColor;
- int m_lastTextureID;
- };
- #endif // CRYINCLUDE_CRYMOVIE_SCREENFADERTRACK_H
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