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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include "UiInteractableComponent.h"
- #include <AzCore/Math/Vector2.h>
- #include <LyShine/Bus/UiScrollBarBus.h>
- #include <LyShine/Bus/UiScrollerBus.h>
- #include <LyShine/Bus/UiInitializationBus.h>
- #include <LyShine/Bus/UiScrollableBus.h>
- #include <LyShine/Bus/UiTransformBus.h>
- #include <LyShine/UiComponentTypes.h>
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- class UiScrollBarComponent
- : public UiInteractableComponent
- , public UiScrollBarBus::Handler
- , public UiScrollerBus::Handler
- , public UiInitializationBus::Handler
- , public UiScrollableToScrollerNotificationBus::Handler
- , public UiTransformChangeNotificationBus::Handler
- {
- public: // member functions
- AZ_COMPONENT(UiScrollBarComponent, LyShine::UiScrollBarComponentUuid, AZ::Component);
- UiScrollBarComponent();
- ~UiScrollBarComponent() override;
- //UiInteractableComponent
- void Update(float deltaTime) override;
- //~UiInteractableComponent
- // UiScrollBarInterface
- float GetHandleSize() override;
- void SetHandleSize(float size) override;
- float GetMinHandlePixelSize() override;
- void SetMinHandlePixelSize(float size) override;
- AZ::EntityId GetHandleEntity() override;
- void SetHandleEntity(AZ::EntityId entityId) override;
- bool IsAutoFadeEnabled() override;
- void SetAutoFadeEnabled(bool isAutoFadeEnabled) override;
- float GetAutoFadeDelay() override;
- void SetAutoFadeDelay(float delay) override;
- float GetAutoFadeSpeed() override;
- void SetAutoFadeSpeed(float speed) override;
- // ~UiScrollBarInterface
- // UiScrollerInterface
- Orientation GetOrientation() override;
- void SetOrientation(Orientation orientation) override;
- AZ::EntityId GetScrollableEntity() override;
- void SetScrollableEntity(AZ::EntityId entityId) override;
- float GetValue() override;
- void SetValue(float value) override;
- ValueChangeCallback GetValueChangingCallback() override;
- void SetValueChangingCallback(ValueChangeCallback onChange) override;
- const LyShine::ActionName& GetValueChangingActionName() override;
- void SetValueChangingActionName(const LyShine::ActionName& actionName) override;
- ValueChangeCallback GetValueChangedCallback() override;
- void SetValueChangedCallback(ValueChangeCallback onChange) override;
- const LyShine::ActionName& GetValueChangedActionName() override;
- void SetValueChangedActionName(const LyShine::ActionName& actionName) override;
- // ~UiScrollerInterface
- // UiScrollableToScrollerNotifications
- void OnValueChangingByScrollable(AZ::Vector2 value) override;
- void OnValueChangedByScrollable(AZ::Vector2 value) override;
- void OnScrollableParentToContentRatioChanged(AZ::Vector2 parentToContentRatio) override;
- // ~UiScrollableToScrollerNotifications
- // UiInitializationInterface
- void InGamePostActivate() override;
- // ~UiInitializationInterface
- // UiInteractableInterface
- bool HandlePressed(AZ::Vector2 point, bool& shouldStayActive) override;
- bool HandleReleased(AZ::Vector2 point) override;
- bool HandleEnterPressed(bool& shouldStayActive) override;
- bool HandleAutoActivation() override;
- bool HandleKeyInputBegan(const AzFramework::InputChannel::Snapshot& inputSnapshot, AzFramework::ModifierKeyMask activeModifierKeys) override;
- void InputPositionUpdate(AZ::Vector2 point) override;
- bool DoesSupportDragHandOff(AZ::Vector2 startPoint) override;
- bool OfferDragHandOff(AZ::EntityId currentActiveInteractable, AZ::Vector2 startPoint, AZ::Vector2 currentPoint, float dragThreshold) override;
- void LostActiveStatus() override;
- // ~UiInteractableInterface
- // UiTransformChangeNotificationBus
- void OnCanvasSpaceRectChanged(AZ::EntityId entityId, const UiTransformInterface::Rect& oldRect, const UiTransformInterface::Rect& newRect) override;
- // ~UiTransformChangeNotificationBus
- protected: // member functions
- // AZ::Component
- void Activate() override;
- void Deactivate() override;
- // ~AZ::Component
- // UiInteractableComponent
- bool IsAutoActivationSupported() override;
- // ~UiInteractableComponent
- UiInteractableStatesInterface::State ComputeInteractableState() override;
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
- {
- provided.push_back(AZ_CRC("UiInteractableService", 0x1d474c98));
- provided.push_back(AZ_CRC("UiNavigationService"));
- provided.push_back(AZ_CRC("UiStateActionsService"));
- }
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
- {
- incompatible.push_back(AZ_CRC("UiInteractableService", 0x1d474c98));
- incompatible.push_back(AZ_CRC("UiNavigationService"));
- incompatible.push_back(AZ_CRC("UiStateActionsService"));
- }
- static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
- {
- required.push_back(AZ_CRC("UiElementService", 0x3dca7ad4));
- required.push_back(AZ_CRC("UiTransformService", 0x3a838e34));
- }
- static void Reflect(AZ::ReflectContext* context);
- private: // types
- enum class LocRelativeToHandle
- {
- BeforeHandle,
- OnHandle,
- AfterHandle
- };
- private: // member functions
- AZ_DISABLE_COPY_MOVE(UiScrollBarComponent);
- using EntityComboBoxVec = AZStd::vector< AZStd::pair< AZ::EntityId, AZStd::string > >;
- EntityComboBoxVec PopulateChildEntityList();
- float GetValidDragDistanceInPixels(AZ::Vector2 startPoint, AZ::Vector2 endPoint);
- bool CheckForDragOrHandOffToParent(AZ::EntityId currentActiveInteractable, AZ::Vector2 startPoint, AZ::Vector2 currentPoint, float childDragThreshold, bool& handOffDone);
- void DoSetValue(float value);
- void DoChangedActions();
- void DoChangingActions();
- void NotifyListenersOnValueChanged();
- void NotifyListenersOnValueChanging();
- void NotifyScrollableOnValueChanged();
- void NotifyScrollableOnValueChanging();
- LocRelativeToHandle GetLocationRelativeToHandle(const AZ::Vector2& point);
- float GetHandleParentLength();
- float GetPosAlongAxis(AZ::Vector2 point);
- bool MoveHandle(LocRelativeToHandle pointLoc);
- void ResetDragInfo();
- void SetImageComponentsAlpha(float fade);
- void ResetFade();
- private: // data
- float m_value;
- float m_handleSize;
- float m_minHandlePixelSize;
- Orientation m_orientation;
- float m_displayedHandleSize;
- bool m_isDragging;
- bool m_isActive; // true when interactable can be manipulated by key input
- float m_pressedValue;
- float m_pressedPosAlongAxis;
- bool m_pressedOnHandle;
- float m_lastMoveTime;
- float m_moveDelayTime;
- bool m_isAutoFadeEnabled = false;
- bool m_isFading = false;
- float m_fadeSpeed = 1.0f;
- float m_inactiveSecondsBeforeFade = 1.0f;
- float m_secondsRemainingBeforeFade = 1.0f;
- float m_initialScrollBarAlpha = 1.0f;
- float m_initialHandleAlpha = 1.0f;
- float m_currFade = 1.0f;
- AZ::Vector2 m_lastDragPoint; // the point of the last drag
- ValueChangeCallback m_onValueChanged;
- ValueChangeCallback m_onValueChanging;
- LyShine::ActionName m_valueChangedActionName;
- LyShine::ActionName m_valueChangingActionName;
- AZ::EntityId m_handleEntity;
- AZ::EntityId m_scrollableEntity;
- };
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