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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "BoolTrack.h"
- #include <AzCore/Serialization/SerializeContext.h>
- #include "UiAnimSerialize.h"
- //////////////////////////////////////////////////////////////////////////
- UiBoolTrack::UiBoolTrack()
- : m_bDefaultValue(true)
- {
- }
- //////////////////////////////////////////////////////////////////////////
- void UiBoolTrack::GetKeyInfo([[maybe_unused]] int index, const char*& description, float& duration)
- {
- description = 0;
- duration = 0;
- }
- //////////////////////////////////////////////////////////////////////////
- void UiBoolTrack::GetValue(float time, bool& value)
- {
- value = m_bDefaultValue;
- CheckValid();
- int nkeys = static_cast<int>(m_keys.size());
- if (nkeys < 1)
- {
- return;
- }
- int key = 0;
- while ((key < nkeys) && (time >= m_keys[key].time))
- {
- key++;
- }
- if (m_bDefaultValue)
- {
- value = !(key & 1); // True if even key.
- }
- else
- {
- value = (key & 1); // False if even key.
- }
- }
- //////////////////////////////////////////////////////////////////////////
- void UiBoolTrack::SetValue([[maybe_unused]] float time, [[maybe_unused]] const bool& value, [[maybe_unused]] bool bDefault)
- {
- Invalidate();
- }
- //////////////////////////////////////////////////////////////////////////
- void UiBoolTrack::SetDefaultValue(const bool bDefaultValue)
- {
- m_bDefaultValue = bDefaultValue;
- }
- //////////////////////////////////////////////////////////////////////////
- template<>
- inline void TUiAnimTrack<IBoolKey>::Reflect(AZ::SerializeContext* serializeContext)
- {
- serializeContext->ClassDeprecate("TUiAnimTrack_IBoolKey", AZ::Uuid("{7C2942C1-0ACE-404E-BF2B-E095A1B69A5B}"),
- [](AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement)
- {
- AZStd::vector<AZ::SerializeContext::DataElementNode> childNodeElements;
- for (int index = 0; index < rootElement.GetNumSubElements(); ++index)
- {
- childNodeElements.push_back(rootElement.GetSubElement(index));
- }
- // Convert the rootElement now, the existing child DataElmentNodes are now removed
- rootElement.Convert<TUiAnimTrack<IBoolKey>>(context);
- for (AZ::SerializeContext::DataElementNode& childNodeElement : childNodeElements)
- {
- rootElement.AddElement(AZStd::move(childNodeElement));
- }
- return true;
- });
- serializeContext->Class<TUiAnimTrack<IBoolKey> >()
- ->Version(1)
- ->Field("Flags", &TUiAnimTrack<IBoolKey>::m_flags)
- ->Field("Range", &TUiAnimTrack<IBoolKey>::m_timeRange)
- ->Field("ParamType", &TUiAnimTrack<IBoolKey>::m_nParamType)
- ->Field("ParamData", &TUiAnimTrack<IBoolKey>::m_componentParamData)
- ->Field("Keys", &TUiAnimTrack<IBoolKey>::m_keys);
- }
- //////////////////////////////////////////////////////////////////////////
- void UiBoolTrack::Reflect(AZ::SerializeContext* serializeContext)
- {
- TUiAnimTrack<IBoolKey>::Reflect(serializeContext);
- serializeContext->Class<UiBoolTrack, TUiAnimTrack<IBoolKey> >()
- ->Version(1)
- ;
- }
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