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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Math/Vector2.h>
- #include <LyShine/IDraw2d.h>
- //! Abstract base class for drag interactions in the UI Editor viewport window.
- class ViewportDragInteraction
- {
- public:
- enum class EndState
- {
- Inside,
- OutsideX, //!< Outside only on the X-axis
- OutsideY, //!< Outside only on the Y-axis
- OutsideXY, //!< Outside on both the X-axis and the Y-axis
- Canceled
- };
- public:
- ViewportDragInteraction(const AZ::Vector2& startMousePos);
- virtual ~ViewportDragInteraction();
- //! Update the interaction each time the mouse moves
- virtual void Update(const AZ::Vector2& mousePos) = 0;
- //! Render any display desired during the interaction
- virtual void Render(Draw2dHelper& draw2d);
- //! End the interaction
- virtual void EndInteraction(EndState endState);
- protected:
- AZ::Vector2 m_startMousePos;
- };
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