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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #if !defined(Q_MOC_RUN)
- #include <AzCore/base.h>
- #include <AzCore/Memory/SystemAllocator.h>
- #include <AzToolsFramework/UI/PropertyEditor/PropertyColorCtrl.hxx>
- #include <AzToolsFramework/UI/PropertyEditor/PropertyDoubleSpinCtrl.hxx>
- #include <AzToolsFramework/UI/PropertyEditor/PropertyEnumComboBoxCtrl.hxx>
- #include <LyShine/Bus/UiParticleEmitterBus.h>
- #endif
- class PropertyUiParticleFloatKeyframeCtrl
- : public QWidget
- {
- Q_OBJECT
- public:
- AZ_CLASS_ALLOCATOR(PropertyUiParticleFloatKeyframeCtrl, AZ::SystemAllocator);
- PropertyUiParticleFloatKeyframeCtrl(QWidget* parent = nullptr);
- void ConsumeAttribute(AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName);
- AzToolsFramework::PropertyDoubleSpinCtrl* GetTimeCtrl();
- AzToolsFramework::PropertyDoubleSpinCtrl* GetMultiplierCtrl();
- AzToolsFramework::PropertyEnumComboBoxCtrl* GetInTangentCtrl();
- AzToolsFramework::PropertyEnumComboBoxCtrl* GetOutTangentCtrl();
- private:
- AzToolsFramework::PropertyDoubleSpinCtrl* m_timeCtrl;
- AzToolsFramework::PropertyDoubleSpinCtrl* m_multiplierCtrl;
- AzToolsFramework::PropertyEnumComboBoxCtrl* m_inTangentCtrl;
- AzToolsFramework::PropertyEnumComboBoxCtrl* m_outTangentCtrl;
- };
- class PropertyHandlerUiParticleFloatKeyframe
- : public AzToolsFramework::PropertyHandler < UiParticleEmitterInterface::ParticleFloatKeyframe, PropertyUiParticleFloatKeyframeCtrl >
- {
- public:
- AZ_CLASS_ALLOCATOR(PropertyHandlerUiParticleFloatKeyframe, AZ::SystemAllocator);
- AZ::u32 GetHandlerName(void) const override { return AZ_CRC("UiParticleFloatKeyframeCtrl", 0x448a90ec); }
- bool IsDefaultHandler() const override { return true; }
- QWidget* CreateGUI(QWidget* pParent) override;
- void ConsumeAttribute(PropertyUiParticleFloatKeyframeCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
- void WriteGUIValuesIntoProperty(size_t index, PropertyUiParticleFloatKeyframeCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
- bool ReadValuesIntoGUI(size_t index, PropertyUiParticleFloatKeyframeCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
- AZ::EntityId GetParentEntityId(AzToolsFramework::InstanceDataNode* node, size_t index);
- static void Register();
- };
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