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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Tests/UI/UIFixture.h>
- #include <Tests/UI/MenuUIFixture.h>
- #include <Integration/System/SystemCommon.h>
- #include <EMotionFX/Source/AnimGraphManager.h>
- #include <EMotionFX/Source/AnimGraphObject.h>
- #include <EMotionStudio/EMStudioSDK/Source/EMStudioManager.h>
- #include <EMotionStudio/EMStudioSDK/Source/PluginManager.h>
- #include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/BlendGraphViewWidget.h>
- #include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/BlendGraphWidget.h>
- #include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h>
- #include <AzToolsFramework/API/ToolsApplicationAPI.h>
- #include <AzQtComponents/Components/StyleManager.h>
- #include <AzQtComponents/Utilities/QtPluginPaths.h>
- #include <EMotionFX/Source/AnimGraphReferenceNode.h>
- #include <EMotionFX/Source/AnimGraphObjectFactory.h>
- #include <EMotionStudio/EMStudioSDK/Source/EMStudioManager.h>
- #include <QApplication>
- #include <QWidget>
- namespace EMotionFX
- {
- QMenu *MenuUIFixture::FindMainMenuWithName(const QString& menuName)
- {
- const QList<QMenu*> menus = EMStudio::GetMainWindow()->findChildren<QMenu*>();
- for (QMenu* menu : menus)
- {
- if (menu->objectName() == menuName)
- {
- return menu;
- }
- }
- return nullptr;
- }
- QMenu* MenuUIFixture::FindMenuWithName(const QObject* parent, const QString& objectName)
- {
- const QList<QMenu*> menus = parent->findChildren<QMenu*>();
- for (QMenu* menu : menus)
- {
- if (menu->objectName() == objectName)
- {
- return menu;
- }
- }
- return nullptr;
- }
- QAction* MenuUIFixture::FindMenuAction(const QMenu* menu, const QString itemName, const QString& parentName)
- {
- const QList<QAction*> actions = menu->findChildren<QAction*>();
- for (QAction* action : actions)
- {
- if (action->text() == itemName && action->parent()->objectName() == parentName)
- {
- return action;
- }
- }
- return nullptr;
- }
- QAction* MenuUIFixture::FindMenuActionWithObjectName(const QMenu* menu, const QString& itemName, const QString& parentName)
- {
- const QList<QAction*> actions = menu->findChildren<QAction*>();
- for (QAction* action : actions)
- {
- if (action->objectName() == itemName && action->parent()->objectName() == parentName)
- {
- return action;
- }
- }
- return nullptr;
- }
- } // namespace EMotionFX
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