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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Tests/UI/UIFixture.h>
- #include <EMotionFX/CommandSystem/Source/CommandManager.h>
- #include <AzCore/std/containers/vector.h>
- #include <AzCore/std/string/string.h>
- namespace EMotionFX
- {
- class CommandRunnerFixtureBase
- : public UIFixture
- {
- public:
- void TearDown() override;
- void ExecuteCommands(std::vector<std::string> commands);
- const AZStd::vector<AZStd::string>& GetResults();
- private:
- AZStd::vector<AZStd::string> m_results;
- };
- class CommandRunnerFixture
- : public CommandRunnerFixtureBase
- , public ::testing::WithParamInterface<std::vector<std::string>>
- {
- };
- } // end namespace EMotionFX
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