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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/std/smart_ptr/unique_ptr.h>
- #include <AzCore/Asset/AssetCommon.h>
- #include <Integration/Assets/AnimGraphAsset.h>
- namespace EMotionFX
- {
- class AnimGraph;
- class AnimGraphAssetFactory
- {
- public:
- static AZ::Data::Asset<EMotionFX::Integration::AnimGraphAsset> Create(const AZ::Data::AssetId id, AZStd::unique_ptr<AnimGraph> animGraph)
- {
- auto asset = AZ::Data::AssetManager::Instance().CreateAsset<Integration::AnimGraphAsset>(id);
- asset->SetData(animGraph.release());
- return asset;
- }
- };
- } // namespace EMotionFX
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