12345678910111213141516171819202122232425262728293031 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <iosfwd>
- #include <AzCore/std/string/string.h>
- #include <AzCore/Math/Vector3.h>
- #include <AzCore/Math/Quaternion.h>
- #include <EMotionFX/Source/Transform.h>
- namespace AZ
- {
- void PrintTo(const AZ::Vector3& vector, ::std::ostream* os);
- void PrintTo(const AZ::Quaternion& quaternion, ::std::ostream* os);
- } // namespace AZ
- namespace AZStd
- {
- void PrintTo(const string& string, ::std::ostream* os);
- } // namespace AZStd
- namespace EMotionFX
- {
- void PrintTo(const Transform& transform, ::std::ostream* os);
- } // namespace EMotionFX
|