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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <EMotionFX/Source/Actor.h>
- #include <EMotionFX/Source/ActorBus.h>
- #include <Tests/SystemComponentFixture.h>
- namespace EMotionFX
- {
- class ActorNotificationTestBus
- : public ActorNotificationBus::Handler
- {
- public:
- ActorNotificationTestBus()
- {
- ActorNotificationBus::Handler::BusConnect();
- }
- ~ActorNotificationTestBus()
- {
- ActorNotificationBus::Handler::BusDisconnect();
- }
- MOCK_METHOD1(OnActorCreated, void(Actor*));
- MOCK_METHOD1(OnActorDestroyed, void(Actor*));
- };
- TEST_F(SystemComponentFixture, ActorNotificationBusTest)
- {
- ActorNotificationTestBus testBus;
- EXPECT_CALL(testBus, OnActorCreated(testing::_));
- Actor* actor = aznew Actor("TestActor");
- EXPECT_CALL(testBus, OnActorDestroyed(actor));
- delete actor;
- }
- } // end namespace EMotionFX
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