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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/EBus/EBus.h>
- namespace EMotionFX
- {
- //! Provides a bus to tell the physics setup manipulators when their underlying properties have changed.
- class PhysicsSetupManipulatorRequests
- : public AZ::EBusTraits
- {
- public:
- static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
- static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
- //! Called when underlying properties are changed, so that the manipulators can be updated.
- virtual void OnUnderlyingPropertiesChanged() {}
- };
- using PhysicsSetupManipulatorRequestBus = AZ::EBus<PhysicsSetupManipulatorRequests>;
- } //
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