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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Editor/ObjectEditor.h>
- #include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
- #include <QVBoxLayout>
- namespace EMotionFX
- {
- const int ObjectEditor::s_propertyLabelWidth = 160;
- ObjectEditor::ObjectEditor(AZ::SerializeContext* serializeContext, QWidget* parent)
- : ObjectEditor(serializeContext, nullptr, parent)
- {
- }
- ObjectEditor::ObjectEditor(AZ::SerializeContext* serializeContext, AzToolsFramework::IPropertyEditorNotify* notify, QWidget* parent)
- : QFrame(parent)
- , m_object(nullptr)
- , m_propertyEditor(nullptr)
- {
- setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Maximum);
- m_propertyEditor = aznew AzToolsFramework::ReflectedPropertyEditor(this);
- m_propertyEditor->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Maximum);
- m_propertyEditor->setObjectName("PropertyEditor");
- m_propertyEditor->Setup(serializeContext, notify, false/*enableScrollbars*/, s_propertyLabelWidth);
- QVBoxLayout* mainLayout = new QVBoxLayout(this);
- mainLayout->setSizeConstraint(QLayout::SetMinimumSize);
- mainLayout->setMargin(0);
- mainLayout->setContentsMargins(0, 0, 0, 0);
- mainLayout->addWidget(m_propertyEditor);
- setLayout(mainLayout);
- }
- void ObjectEditor::AddInstance(void* object, const AZ::TypeId& objectTypeId, void* aggregateInstance, void* compareInstance)
- {
- m_object = object;
- m_propertyEditor->AddInstance(object, objectTypeId, aggregateInstance, compareInstance);
- m_propertyEditor->InvalidateAll();
- }
- void ObjectEditor::ClearInstances(bool invalidateImmediately)
- {
- m_propertyEditor->ClearInstances();
- if (invalidateImmediately)
- {
- m_propertyEditor->InvalidateAll();
- }
- m_object = nullptr;
- }
- void ObjectEditor::SetFilterString(QString filterString)
- {
- m_propertyEditor->SetFilterString(AZStd::string{filterString.toLatin1().data()});
- InvalidateAll();
- }
- bool ObjectEditor::HasDisplayedNodes() const
- {
- return !m_propertyEditor->HasFilteredOutNodes() || m_propertyEditor->HasVisibleNodes();
- }
- void ObjectEditor::InvalidateAll()
- {
- // If we Invalidate without giving the Search string, filtering Colliders will not work
- // properly (nothing will be filtered out, instead only highlighted)
- // If we pass an empty filterString, the Motion Id Picker will not be shown
- if (m_propertyEditor->GetFilterString().size() > 0)
- {
- m_propertyEditor->InvalidateAll(m_propertyEditor->GetFilterString().c_str());
- }
- else
- {
- m_propertyEditor->InvalidateAll();
- }
- }
- void ObjectEditor::InvalidateValues()
- {
- m_propertyEditor->InvalidateValues();
- }
- } // namespace EMotionFX
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