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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/EBus/EBus.h>
- #include <EMotionFX/Source/MotionSet.h>
- namespace EMotionFX
- {
- /**
- * EMotion FX Anim Graph Editor Request Bus
- * Used for making requests to anim graph editor.
- */
- class AnimGraphEditorRequests
- : public AZ::EBusTraits
- {
- public:
- /**
- * Called whenever something inside an object changes that influences the visual graph or any other UI element.
- * @param[in] object The object that changed and requests the UI sync.
- */
- virtual MotionSet* GetSelectedMotionSet() { return nullptr; }
- virtual void UpdateMotionSetComboBox() {}
- };
- using AnimGraphEditorRequestBus = AZ::EBus<AnimGraphEditorRequests>;
- /**
- * EMotion FX Anim Graph Notification Bus
- * Used for monitoring events from the anim graph editor.
- */
- class AnimGraphEditorNotifications
- : public AZ::EBusTraits
- {
- public:
- virtual void OnFocusIn() {}
- virtual void OnShow() {}
- };
- using AnimGraphEditorNotificationBus = AZ::EBus<AnimGraphEditorNotifications>;
- } // namespace EMotionFX
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