12345678910111213141516171819202122232425262728293031323334353637 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- // LY Game Gem crash uploader extension - Windows
- #include <AzCore/Debug/Trace.h>
- #include <AzCore/PlatformIncl.h>
- #include <handler/handler_main.h>
- #include <tools/tool_support.h>
- #include <Uploader/CrashUploader.h>
- namespace
- {
- int HandlerMain(int argc, char* argv[])
- {
- O3de::InstallCrashUploader(argc, argv);
- LOG(ERROR) << "Initializing windows game crash uploader logging";
- int resultCode = crashpad::HandlerMain(argc, argv, O3de::CrashUploader::GetCrashUploader()->GetUserStreamSources());
- return resultCode;
- }
- }
- int APIENTRY wWinMain(HINSTANCE, HINSTANCE, [[maybe_unused]] wchar_t* lpCmdLine, int)
- {
- const AZ::Debug::Trace tracer;
- return crashpad::ToolSupport::Wmain(__argc, __wargv, HandlerMain);
- }
|