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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- o3de_pal_dir(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME} "${gem_restricted_path}" "${gem_path}" "${gem_parent_relative_path}")
- include(${pal_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake)
- if(NOT PAL_TRAIT_BUILD_CRASH_HANDLER_SUPPORTED)
- return()
- endif()
- ly_add_target(
- NAME ${gem_name} ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE}
- NAMESPACE Gem
- FILES_CMAKE
- crashreporting_static_files.cmake
- Platform/${PAL_PLATFORM_NAME}/crashreporting_static_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
- INCLUDE_DIRECTORIES
- PRIVATE
- Source
- PUBLIC
- Include
- BUILD_DEPENDENCIES
- PRIVATE
- AZ::CrashHandler
- AZ::AzCore
- )
- # Inject the gem name into the Module source file
- ly_add_source_properties(
- SOURCES
- Source/GameCrashHandler.cpp
- PROPERTY COMPILE_DEFINITIONS
- VALUES
- O3DE_GEM_NAME=${gem_name}
- O3DE_GEM_VERSION=${gem_version})
- # Load the "Gem::${gem_name}" module in Clients and Servers
- ly_create_alias(NAME ${gem_name}.Clients NAMESPACE Gem TARGETS Gem::${gem_name})
- ly_create_alias(NAME ${gem_name}.Servers NAMESPACE Gem TARGETS Gem::${gem_name})
- ly_create_alias(NAME ${gem_name}.Unified NAMESPACE Gem TARGETS Gem::${gem_name})
- if(NOT LY_MONOLITHIC_GAME)
- ly_add_target(
- NAME ${gem_name}.Uploader APPLICATION
- NAMESPACE AZ
- FILES_CMAKE
- game_crash_uploader_files.cmake
- Platform/${PAL_PLATFORM_NAME}/game_crash_uploader_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
- INCLUDE_DIRECTORIES
- PRIVATE
- Include
- BUILD_DEPENDENCIES
- PRIVATE
- AZ::CrashUploaderSupport
- )
- endif()
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