12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 |
- @echo off
- REM
- REM Copyright (c) Contributors to the Open 3D Engine Project.
- REM For complete copyright and license terms please see the LICENSE at the root of this distribution.
- REM
- REM SPDX-License-Identifier: Apache-2.0 OR MIT
- REM
- REM
- %~d0
- cd %~dp0
- PUSHD %~dp0
- echo ________________________________
- echo ~ calling PROJ_Env.bat
- :: Keep changes local
- SETLOCAL enableDelayedExpansion
- :: PY version Major
- IF "%DCCSI_PY_VERSION_MAJOR%"=="" (set DCCSI_PY_VERSION_MAJOR=2)
- echo DCCSI_PY_VERSION_MAJOR = %DCCSI_PY_VERSION_MAJOR%
- :: PY version Major
- IF "%DCCSI_PY_VERSION_MINOR%"=="" (set DCCSI_PY_VERSION_MINOR=7)
- echo DCCSI_PY_VERSION_MINOR = %DCCSI_PY_VERSION_MINOR%
- :: Maya Version
- IF "%DCCSI_MAYA_VERSION%"=="" (set DCCSI_MAYA_VERSION=2020)
- echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION%
- :: if a local customEnv.bat exists, run it
- IF EXIST "%~dp0Project_Env.bat" CALL %~dp0Project_Env.bat
- echo ________________________________
- echo Launching Maya %DCCSI_MAYA_VERSION% for O3DE: %O3DE_PROJECT%...
- :::: Set Maya native project acess to this project
- ::set MAYA_PROJECT=%LY_PROJECT%
- ::echo MAYA_PROJECT = %MAYA_PROJECT%
- :: DX11 Viewport
- Set MAYA_VP2_DEVICE_OVERRIDE = VirtualDeviceDx11
- :: Default to the right version of Maya if we can detect it... and launch
- echo MAYA_BIN_PATH = %MAYA_BIN_PATH%
- IF EXIST "%MAYA_BIN_PATH%\Maya.exe" (
- start "" "%MAYA_BIN_PATH%\Maya.exe" %*
- ) ELSE (
- Where maya.exe 2> NUL
- IF ERRORLEVEL 1 (
- echo Maya.exe could not be found
- pause
- ) ELSE (
- start "" Maya.exe %*
- )
- )
- :: Return to starting directory
- POPD
- :END_OF_FILE
- exit /b 0
|