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- namespace Achievements
- {
- ////////////////////////////////////////////////////////////////////////////////////////
- // A system component providing an interface to query and unlock achievements
- class AchievementsSystemComponent
- : public AZ::Component
- , protected AchievementRequestBus::Handler
- {
- public:
- ////////////////////////////////////////////////////////////////////////////////////////
- // Component setup
- AZ_COMPONENT(AchievementsSystemComponent, "{07CFF8FE-668E-476A-95D9-A3B0CCCE2414}");
- ////////////////////////////////////////////////////////////////////////////////////////
- // Component overrides
- static void Reflect(AZ::ReflectContext* context);
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
- protected:
- ////////////////////////////////////////////////////////////////////////////////////////
- // AZ::Component interface implementation
- void Activate() override;
- void Deactivate() override;
- ////////////////////////////////////////////////////////////////////////////////////////
- // AchievementsRequestBus interface implementation
- void UnlockAchievement(const UnlockAchievementParams& params) override;
- void QueryAchievementDetails(const QueryAchievementParams& params) override;
-
- public:
- ////////////////////////////////////////////////////////////////////////////////////////
- // Base class for platform specific implementations
- class Implementation
- {
- public:
- AZ_CLASS_ALLOCATOR(Implementation, AZ::SystemAllocator);
- static Implementation* Create(AchievementsSystemComponent& achievementsSystemComponent);
- Implementation(AchievementsSystemComponent& achievementsSystemComponent);
- AZ_DISABLE_COPY_MOVE(Implementation);
- virtual ~Implementation();
- virtual void UnlockAchievement(const UnlockAchievementParams& params) = 0;
- virtual void QueryAchievementDetails(const QueryAchievementParams& params) = 0;
- static void OnUnlockAchievementComplete(const UnlockAchievementParams& params);
- static void OnQueryAchievementDetailsComplete(const QueryAchievementParams& params, const AchievementDetails& details);
- AchievementsSystemComponent& m_achievementsSystemComponent;
- };
- private:
- ////////////////////////////////////////////////////////////////////////////////////////
- // Private pointer to the platform specific implementation
- AZStd::unique_ptr<Implementation> m_pimpl;
- };
- }
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