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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/JSON/rapidjson.h>
- #include <AzCore/JSON/document.h> // rapidjson's DOM-style API
- #include <AzCore/JSON/prettywriter.h> // for stringify JSON
- #include <AzCore/UnitTest/TestTypes.h>
- using namespace AZ;
- using namespace rapidjson;
- namespace UnitTest
- {
- /**
- * Rapid XML parser
- */
- class RapidJSON
- : public LeakDetectionFixture
- {
- public:
- RapidJSON() {}
- void run()
- {
- // rapidjson is already tested (has unittests), for now just run the tututorial
- // otherwise we can include all of it's test
- const char json[] = " { \"hello\" : \"world\", \"t\" : true , \"f\" : false, \"n\": null, \"i\":123, \"pi\": 3.1416, \"a\":[1, 2, 3, 4] } ";
- Document document; // Default template parameter uses UTF8 and MemoryPoolAllocator.
- // In-situ parsing, decode strings directly in the source string. Source must be string.
- char buffer[sizeof(json)];
- memcpy(buffer, json, sizeof(json));
- AZ_TEST_ASSERT(document.ParseInsitu(buffer).HasParseError() == false);
- ////////////////////////////////////////////////////////////////////////////
- // 2. Access values in document.
- AZ_TEST_ASSERT(document.IsObject()); // Document is a JSON value represents the root of DOM. Root can be either an object or array.
- AZ_TEST_ASSERT(document.HasMember("hello"));
- AZ_TEST_ASSERT(document["hello"].IsString());
- // Since version 0.2, you can use single lookup to check the existing of member and its value:
- Value::MemberIterator hello = document.FindMember("hello");
- AZ_TEST_ASSERT(hello != document.MemberEnd());
- AZ_TEST_ASSERT(hello->value.IsString());
- AZ_TEST_ASSERT(strcmp("world", hello->value.GetString()) == 0);
- (void)hello;
- AZ_TEST_ASSERT(document["t"].IsBool()); // JSON true/false are bool. Can also uses more specific function IsTrue().
- AZ_TEST_ASSERT(document["f"].IsBool());
- AZ_TEST_ASSERT(document["i"].IsNumber()); // Number is a JSON type, but C++ needs more specific type.
- AZ_TEST_ASSERT(document["i"].IsInt()); // In this case, IsUint()/IsInt64()/IsUInt64() also return true.
- AZ_TEST_ASSERT(document["pi"].IsNumber());
- AZ_TEST_ASSERT(document["pi"].IsDouble());
- {
- const Value& a = document["a"]; // Using a reference for consecutive access is handy and faster.
- AZ_TEST_ASSERT(a.IsArray());
- int y = a[0].GetInt();
- (void)y;
- }
- // Iterating object members
- //static const char* kTypeNames[] = { "Null", "False", "True", "Object", "Array", "String", "Number" };
- for (Value::ConstMemberIterator itr = document.MemberBegin(); itr != document.MemberEnd(); ++itr)
- {
- (void)itr;
- //printf("Type of member %s is %s\n", itr->name.GetString(), kTypeNames[itr->value.GetType()]);
- }
- ////////////////////////////////////////////////////////////////////////////
- // 3. Modify values in document.
- // Change i to a bigger number
- {
- uint64_t f20 = 1; // compute factorial of 20
- for (uint64_t j = 1; j <= 20; j++)
- {
- f20 *= j;
- }
- document["i"] = f20; // Alternate form: document["i"].SetUint64(f20)
- AZ_TEST_ASSERT(!document["i"].IsInt()); // No longer can be cast as int or uint.
- }
- // Adding values to array.
- {
- Value& a = document["a"]; // This time we uses non-const reference.
- Document::AllocatorType& allocator = document.GetAllocator();
- for (int i = 5; i <= 10; i++)
- {
- a.PushBack(i, allocator); // May look a bit strange, allocator is needed for potentially realloc. We normally uses the document's.
- }
- // Fluent API
- a.PushBack("Lua", allocator).PushBack("Mio", allocator);
- }
- // Making string values.
- // This version of SetString() just store the pointer to the string.
- // So it is for literal and string that exists within value's life-cycle.
- {
- document["hello"] = "rapidjson"; // This will invoke strlen()
- // Faster version:
- // document["hello"].SetString("rapidjson", 9);
- }
- // This version of SetString() needs an allocator, which means it will allocate a new buffer and copy the the string into the buffer.
- Value author;
- {
- char lbuffer[10];
- int len = azsnprintf(lbuffer, AZ_ARRAY_SIZE(lbuffer), "%s %s", "Milo", "Yip"); // synthetic example of dynamically created string.
- author.SetString(lbuffer, static_cast<rapidjson_ly::SizeType>(len), document.GetAllocator());
- // Shorter but slower version:
- // document["hello"].SetString(buffer, document.GetAllocator());
- // Constructor version:
- // Value author(lbuffer, len, document.GetAllocator());
- // Value author(lbuffer, document.GetAllocator());
- memset(lbuffer, 0, sizeof(lbuffer)); // For demonstration purpose.
- }
- // Variable 'buffer' is unusable now but 'author' has already made a copy.
- document.AddMember("author", author, document.GetAllocator());
- AZ_TEST_ASSERT(author.IsNull()); // Move semantic for assignment. After this variable is assigned as a member, the variable becomes null.
- ////////////////////////////////////////////////////////////////////////////
- // 4. Stringify JSON
- StringBuffer sb;
- PrettyWriter<StringBuffer> writer(sb);
- document.Accept(writer); // Accept() traverses the DOM and generates Handler events.
- // Test error handling
- {
- Document badDoc;
- badDoc.Parse("{ dflakjdflkajdlfkja");
- AZ_TEST_ASSERT(badDoc.HasParseError());
- AZ_TEST_ASSERT(badDoc.GetParseError() != kParseErrorNone);
- AZ_TEST_ASSERT(badDoc.GetErrorOffset() != 0);
- }
- }
- };
- TEST_F(RapidJSON, Test)
- {
- run();
- }
- }
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