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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/PlatformIncl.h>
- #include <CrashReporting/GameCrashUploader.h>
- #include <CrashSupport.h>
- namespace O3de
- {
- void InstallCrashUploader(int& argc, char* argv[])
- {
- O3de::CrashUploader::SetCrashUploader(std::make_shared<O3de::GameCrashUploader>(argc, argv));
- }
- std::string GameCrashUploader::GetRootFolder()
- {
- std::string returnPath;
- ::CrashHandler::GetExecutableFolder(returnPath);
- return returnPath;
- }
- GameCrashUploader::GameCrashUploader(int& argCount, char** argv) :
- CrashUploader(argCount, argv)
- {
- }
- }
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