Environment.xml 1.9 KB

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  1. <Environment>
  2. <Fog ViewDistance="8000" ViewDistanceLowSpec="1000" LDRGlobalDensMult="0.5"/>
  3. <Terrain DetailLayersViewDistRatio="0" HeightMapAO="0"/>
  4. <EnvState WindVector="1,0,0" BreezeGeneration="0" BreezeStrength="1" BreezeMovementSpeed="8" BreezeVariation="1" BreezeLifeTime="15" BreezeCount="4" BreezeSpawnRadius="25" BreezeSpread="0.f" BreezeRadius="5" ConsoleMergedMeshesPool="2750" ShowTerrainSurface="1" SunShadowsMinSpec="1" SunShadowsAdditionalCascadeMinSpec="0" SunShadowsClipPlaneRange="256" SunShadowsClipPlaneRangeShift="0.0f" UseLayersActivation="0" SunLinkedToTOD="1"/>
  5. <VolFogShadows Enable="0" EnableForClouds="0"/>
  6. <CloudShadows CloudShadowTexture="" CloudShadowSpeed="0,0,0" CloudShadowTiling="1" CloudShadowBrightness="1" CloudShadowInvert="0"/>
  7. <ParticleLighting AmbientMul="1" LightsMul="1"/>
  8. <SkyBox Material="EngineAssets/Materials/Sky/Sky" MaterialLowSpec="EngineAssets/Materials/Sky/Sky" Angle="0" Stretching="0.5"/>
  9. <Ocean Material="EngineAssets/Materials/Water/Ocean_default" CausticDepth="8" CausticIntensity="1" CausticsTilling="1"/>
  10. <OceanAnimation WindDirection="1" WindSpeed="4" WavesAmount="1.5" WavesSize="0.4"/>
  11. <Moon Latitude="240" Longitude="45" Size="0.5" Texture="Textures/Skys/Night/half_moon.dds"/>
  12. <DynTexSource Width="256" Height="256"/>
  13. <Total_Illumination_v2 Active="0" IntegrationMode="0" InjectionMultiplier="1" SkyColorMultiplier="1" UseTODSkyColor="0.5" PortalsDeform="0" PortalsInject="0" DiffuseAmplifier="1.0" SpecularAmplifier="0" NumberOfBounces="1" Saturation="0.8" PropagationBooster="1.5" DiffuseBias="0.05" DiffuseConeWidth="24" ConeMaxLength="12" UpdateLighting="0" UpdateGeometry="0" MinNodeSize="8.0" SkipNonGILights="0" LowSpecMode="0" HalfresKernel="0" UseLightProbes="0" VoxelizaionLODRatio="1.8" VoxelPoolResolution="128" SSAOAmount="0.7" ObjectsMaxViewDistance="64" SunRSMInject="0" SSDepthTrace="0"/>
  14. </Environment>