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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- // Description : Geometry utilities
- #ifndef CRYINCLUDE_EDITOR_UTIL_GEOMETRYUTIL_H
- #define CRYINCLUDE_EDITOR_UTIL_GEOMETRYUTIL_H
- #pragma once
- void ConvexHull2DGraham(std::vector<Vec3>& ptsOut, const std::vector<Vec3>& ptsIn);
- //! Generates 2D convex hull from ptsIn using Andrew's algorithm.
- SANDBOX_API void ConvexHull2DAndrew(std::vector<Vec3>& ptsOut, const std::vector<Vec3>& ptsIn);
- //! Generates 2D convex hull from ptsIn
- inline void ConvexHull2D(std::vector<Vec3>& ptsOut, const std::vector<Vec3>& ptsIn)
- {
- // [Mikko] Note: The convex hull calculation is bound by the sorting.
- // The sort in Andrew's seems to be about 3-4x faster than Graham's--using Andrew's for now.
- ConvexHull2DAndrew(ptsOut, ptsIn);
- }
- #endif // CRYINCLUDE_EDITOR_UTIL_GEOMETRYUTIL_H
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