GeometryUtil.h 999 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. // Description : Geometry utilities
  9. #ifndef CRYINCLUDE_EDITOR_UTIL_GEOMETRYUTIL_H
  10. #define CRYINCLUDE_EDITOR_UTIL_GEOMETRYUTIL_H
  11. #pragma once
  12. void ConvexHull2DGraham(std::vector<Vec3>& ptsOut, const std::vector<Vec3>& ptsIn);
  13. //! Generates 2D convex hull from ptsIn using Andrew's algorithm.
  14. SANDBOX_API void ConvexHull2DAndrew(std::vector<Vec3>& ptsOut, const std::vector<Vec3>& ptsIn);
  15. //! Generates 2D convex hull from ptsIn
  16. inline void ConvexHull2D(std::vector<Vec3>& ptsOut, const std::vector<Vec3>& ptsIn)
  17. {
  18. // [Mikko] Note: The convex hull calculation is bound by the sorting.
  19. // The sort in Andrew's seems to be about 3-4x faster than Graham's--using Andrew's for now.
  20. ConvexHull2DAndrew(ptsOut, ptsIn);
  21. }
  22. #endif // CRYINCLUDE_EDITOR_UTIL_GEOMETRYUTIL_H