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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/std/containers/unordered_map.h>
- #include <AzCore/std/smart_ptr/shared_ptr.h>
- #include <AzCore/std/smart_ptr/weak_ptr.h>
- #include <AzCore/std/string/string.h>
- #include <SceneAPI/SceneCore/Events/SceneSerializationBus.h>
- namespace AZ
- {
- class SceneSerializationHandler
- : public SceneAPI::Events::SceneSerializationBus::Handler
- {
- public:
- ~SceneSerializationHandler() override;
- void Activate();
- void Deactivate();
- AZStd::shared_ptr<SceneAPI::Containers::Scene> LoadScene(
- const AZStd::string& sceneFilePath,
- Uuid sceneSourceGuid,
- const AZStd::string& watchFolder) override;
- bool IsSceneCached(const AZStd::string& sceneFilePath) override;
- private:
- bool IsValidExtension(const AZStd::string& filePath) const;
- void CleanSceneMap();
- AZ::IO::Path BuildCleanPathFromFilePath(const AZStd::string& filePath) const;
- AZStd::unordered_map<AZStd::string, AZStd::weak_ptr<SceneAPI::Containers::Scene>> m_scenes;
- };
- } // namespace AZ
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