Historique des commits

Auteur SHA1 Message Date
  Olex Lozitskiy 9915a9c234 Multi-threading updates from server to clients (#14013) il y a 1 an
  Olex Lozitskiy 8cd532dcd5 Adds AddNetworkInitHandler and sv_versionMismatch_check_enabled (#16503) il y a 1 an
  Gene Walters 3d58968616 Just deprecate the IMultiplayer session events instead of trying to replace them. il y a 1 an
  Gene Walters 30f6ffc082 Replacing IMultiplayer SessionInit and SessionShutdown with Initialized and Terminated. Slightly different events, and name change to remove 'session' because that's already handled by SessionNotificationBus il y a 1 an
  Chris Burel 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture il y a 2 ans
  Gene Walters 342e864ceb Merge branch 'development' into GHI_9669_MultiplayerVersion il y a 2 ans
  Gene Walters a86f63d737 Cleaned up versionmismatch packet name il y a 2 ans
  Chris Burel 52a51799a8 Make allocator instances always available, before `main()` starts il y a 2 ans
  Gene Walters 0e52677af9 Rename sv_versionMismatch_sendAllComponentHashesToClient to less verbose sv_versionMismatch_sendManifestToClient il y a 2 ans
  Gene Walters 13e6b49a24 Simplying multiplayer version code now that we serialize a dynamic map of component information il y a 2 ans
  Gene Walters 7a35ff51e0 Renaming Multiplayer HolisticHash to SystemHash based on PR feedback il y a 2 ans
  Gene Walters 753c750150 Adding new cvars sv_versionMismatch_autoDisconnect and sv_versionMismatch_sendAllComponentHashesToClient il y a 2 ans
  Gene Walters 18e1db9ede Update multiplayer unit tests to pass in component version; otherwise connection will do its job and fail. il y a 2 ans
  puvvadar 54230c0b44 Add unit tests for various MP components plus related changes il y a 2 ans
  puvvadar 982457eae2 Reflect GetOnDisconnectedEvent plus typo fixes il y a 2 ans
  Gene Walters fec77979a0 Including a test header for linux compilation il y a 2 ans
  Gene Walters a2ac9108af Adding unit test for clientserver handling receiving a connection packet il y a 2 ans
  Gene Walters 1232900054 Clean up for wierd merges. Updated multiplayer player spawner unit tests to also edit netbind components in order to test player autonomy il y a 2 ans
  Gene Walters b1fa074e7f Unit tests for client server starting when there is and isnt a spawner available il y a 2 ans
  Junbo Liang fa1213139f Send the client disconnect signal on both of client and server (#10401) il y a 2 ans
  puvvadar af78242f5d Correct various whitespace issues il y a 2 ans
  puvvadar 34a7db4582 Move back to AzNetworking as STATIC il y a 2 ans
  puvvadar 41eeab7b61 Cleanup and restore various AzN and MP unit tests il y a 2 ans
  puvvadar 522503b6d4 Fix Multiplayer test issue on Linux il y a 3 ans
  puvvadar 113c7840aa Add IMultiplayerSpawner Unit test il y a 3 ans
  AMZN-Olex 3c46336ab0 NetTransform replicates local transform for child entities il y a 3 ans
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 3 ans
  Chris Galvan d7574777a8 Resolved merge conflicts il y a 3 ans
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) il y a 3 ans
  Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 il y a 3 ans