Danilo Aimini
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03f07aa9c6
Remove unnecessary includes.
|
1 年之前 |
Danilo Aimini
|
ed0018ce77
Remove references to IsPrefabSystemEnabled across the Editor's core.
|
1 年之前 |
lumberyard-employee-dm
|
c9bb592ac7
Removed the loading of the legacy `system_<platform>_<asset_platform>.cfg` files (#13721)
|
2 年之前 |
puvvadar
|
6c9ab57839
Correct payload size for compressed TCP and missing compressor
|
2 年之前 |
Scott Romero
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a1afc76a7d
[development] unified the level (un)loading console commands (#8761)
|
3 年之前 |
Junbo Liang
|
a02a586b69
Avoid assert from RemoteConsoleCore when use the prefab system (#8683)
|
3 年之前 |
amzn-phist
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fec77632ef
Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332)
|
3 年之前 |
Chris Burel
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b53bf52e0d
Perform global deinitialization when exiting the game launcher (#4131)
|
3 年之前 |
evanchia
|
a68f5c53c9
Adds a verification response for the remote console connecting
|
3 年之前 |
AMZN-ScottR
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c3ee798acc
[redcode/crythread-2nd-pass] updated condition variable handling in Remote Console runtime to cut out extra unlock/lock
|
3 年之前 |
AMZN-ScottR
|
cc3d2e9969
[redcode/crythread-2nd-pass] replaced instances of AZStd::lock_guard<> with AZStd::scoped_lock as per feedback
|
3 年之前 |
AMZN-ScottR
|
f55ffae994
Merge branch 'development' into redcode/crythread-2nd-pass
|
3 年之前 |
AMZN-ScottR
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2f5927f1ac
[redcode/crythread-2nd-pass] remove dependency on cry threads in the remote console runtime
|
3 年之前 |
Esteban Papp
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e28d04aea6
Merge branch 'development' into cmake/SPEC-7484
|
3 年之前 |
Esteban Papp
|
4358b6eb27
runtime fixes (Editor running)
|
3 年之前 |
pappeste
|
ceab4a794c
CryEngine compiles
|
3 年之前 |
Steve Pham
|
38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
|
3 年之前 |
Steve Pham
|
b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
|
3 年之前 |
Steve Pham
|
70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
|
3 年之前 |
alexpete
|
a10351f38d
Initial commit
|
4 年之前 |