puvvadar
|
444ba1fefb
Add several unit tests for NetworkEntity in Multiplayer Gem
|
2 years ago |
puvvadar
|
af78242f5d
Correct various whitespace issues
|
2 years ago |
puvvadar
|
34a7db4582
Move back to AzNetworking as STATIC
|
2 years ago |
puvvadar
|
41eeab7b61
Cleanup and restore various AzN and MP unit tests
|
2 years ago |
AMZN-Olex
|
37873f81cf
Setting owning connection id based on the hierarchy root network entity.
|
3 years ago |
AMZN-Olex
|
d05d5d1e97
Hierarchy components optimizations
|
3 years ago |
kberg-amzn
|
8d993494f6
Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
|
3 years ago |
AMZN-Olex
|
4308db0c6d
Debug build clang fixes
|
3 years ago |
AMZN-Olex
|
5f73061227
Adding client side on-parent-changed logic for Network Transform Component
|
3 years ago |
AMZN-Olex
|
78148ead7c
Unittests for IsHierarchyEnabled
|
3 years ago |
AMZN-Olex
|
c673988935
Unittest refactoring
|
3 years ago |
AMZN-Olex
|
714dc0a0e8
Refactoring away the use of AZ::TransformNotificationBus. Added unittests for deactivating parents of inner roots.
|
3 years ago |
AMZN-Olex
|
088511577b
Fix for clan compiler
|
3 years ago |
AMZN-Olex
|
2a10c400a7
Comments cleanup
|
3 years ago |
AMZN-Olex
|
aa6c038880
Hierarchical components, phase 1, unittests
|
3 years ago |