Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Guthrie Adams ccd4f774e7 Remove the material component slot on asset ready handler which was causing previews to be updated whenever any component loaded that material 1 vuosi sitten
  gadams3 4e0b91f51d Material, instance ID, and stability fixes 1 vuosi sitten
  gadams3 6802f4bc68 Moved all of the material assignment data types to be co-located with the material component 1 vuosi sitten
  Jackie9527 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 vuosi sitten
  gadams3 8f9aebf093 Material Canvas: Renaming extensions to material graph and other related changes 2 vuotta sitten
  Guthrie Adams 4fecac9313 Updating editor material system component and material slots to queue up preview generation requests. 2 vuotta sitten
  Guthrie Adams b55dfdf3f7 Material Component: Fixed cached default material asset map and notifications 2 vuotta sitten
  Guthrie Adams bafaa5c951 Updating code comments 2 vuotta sitten
  Guthrie Adams 569f16b651 Updated comments and messaging in the material instance inspector 2 vuotta sitten
  Guthrie Adams 2e86d440f2 Update comments and parameter names to clarify the difference between the primary entity ID and the set of editable entities 2 vuotta sitten
  Guthrie Adams a9ca0bace5 Updating editor material component and inspector to make sure that material notifications are sent and the UI is updated whenever an entity with affected materials is changed 2 vuotta sitten
  Guthrie Adams 9db82389bb Updated material instance inspector and related context menus to allow editing materials that share the same material type 2 vuotta sitten
  Guthrie Adams 5f329e71c4 Material Component: Experimenting with multi selection editing 2 vuotta sitten
  Guthrie Adams b36574293a Material Component: fix bug clearing individual materials 2 vuotta sitten
  Guthrie Adams c329263432 Atom Tools: added scriptable export function to editor material component slot to enable testing 2 vuotta sitten
  Guthrie Adams e8142fa403 Updated editor material component slots to support dynamic previews rendered with property overrides applied 3 vuotta sitten
  Guthrie Adams ebcf3723f9 Material Component: Can set material property overrides on default materials 3 vuotta sitten
  Guthrie Adams f7d4b8e70f Changing material component property inspector to dockable view pane 3 vuotta sitten
  pappeste d5ed0cc385 AtomLyIntegration 3 vuotta sitten
  Chris Santora 14d2e38b90 Refactored how model material slots work in preparation to support more flexible material conversion options for the scene asset pipeline. The material slot IDs are based on the MaterialUid that come from SceneAPI. Since these IDs are also used as the AssetId sub-ID for the converted material assets, the system was just checking the material asset sub-ID to determine the material slot ID. But in order to support certain FBX material conversion options, we needed to break this tie, so the slot ID is separate from the AssetId of the material in that slot. This will allow some other material to be used in the slot, instead of being forced to use one that was generated from the FBX. 3 vuotta sitten
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 vuotta sitten
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 3 vuotta sitten
  guthadam 64186b4ec6 ATOM-15892 fixing material component clear overrides button 3 vuotta sitten
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 3 vuotta sitten
  alexpete 75dc720198 Integrating latest 47acbe8 3 vuotta sitten
  alexpete a10351f38d Initial commit 3 vuotta sitten