Guthrie Adams
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95b09da524
SMC Python script updates and fixes
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1 year ago |
Guthrie Adams
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ffd1ace5fa
Fixed shader variant list generation which was not enumerating material types and materials that referenced a given shader
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1 year ago |
Guthrie Adams
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33c971a1d0
Shader management console and material type builder fixes
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1 year ago |
Vivien Oddou
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79db9f0ab5
[SMC] shadervariantlist init from asset crawling python script: do not let the options get default values if they are not really set by a material property
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1 year ago |
Vivien Oddou
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23490040cb
This change is meant to keep the feedback on the C++ side from the material asset walk. That feedback informs what options has material properties, and therefore what options are "material options". This way we can color them differently in the SMC UI.
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1 year ago |
Ethan Chen
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3487ea2212
[ShaderManagementConsole] Add functionality for system option handling (#15258)
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2 years ago |
Ethan Chen
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a90ba7581e
Address feedback
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2 years ago |
Ethan Chen
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67bb426e93
address feedback
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2 years ago |
Ethan Chen
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28778d4683
A scrit to generate shadervariantlist for all material asset
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2 years ago |
Ethan Chen
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66c5d25711
Python script to generate shdervariantlist for each .shader in the engine (#13254)
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2 years ago |