Historique des commits

Auteur SHA1 Message Date
  Guthrie Adams 95b09da524 SMC Python script updates and fixes il y a 1 an
  Guthrie Adams ffd1ace5fa Fixed shader variant list generation which was not enumerating material types and materials that referenced a given shader il y a 1 an
  Guthrie Adams 33c971a1d0 Shader management console and material type builder fixes il y a 1 an
  Vivien Oddou 79db9f0ab5 [SMC] shadervariantlist init from asset crawling python script: do not let the options get default values if they are not really set by a material property il y a 1 an
  Vivien Oddou 23490040cb This change is meant to keep the feedback on the C++ side from the material asset walk. That feedback informs what options has material properties, and therefore what options are "material options". This way we can color them differently in the SMC UI. il y a 1 an
  Ethan Chen 3487ea2212 [ShaderManagementConsole] Add functionality for system option handling (#15258) il y a 2 ans
  Ethan Chen a90ba7581e Address feedback il y a 2 ans
  Ethan Chen 67bb426e93 address feedback il y a 2 ans
  Ethan Chen 28778d4683 A scrit to generate shadervariantlist for all material asset il y a 2 ans
  Ethan Chen 66c5d25711 Python script to generate shdervariantlist for each .shader in the engine (#13254) il y a 2 ans