santorac
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57cb4ef081
Refactored StandardMultilayerPBR using $import to reduce duplication.
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2 anos atrás |
Roald Frederickx
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6cf2a076ea
MaterialVersionUpdate: PR feedback: public -> private, %d -> %u, doc
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3 anos atrás |
Roald Frederickx
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3b1c3faf10
MaterialVersionUpdate: keep GetArg() result as reference where possible
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3 anos atrás |
Roald Frederickx
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2edd9ac27e
MaterialVersionUpdate: cache AZ::Name
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3 anos atrás |
Roald Frederickx
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e128f68a30
MaterialVersionUpdate: setValue accepts old names
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3 anos atrás |
Roald Frederickx
|
8d0587ec38
Add MaterialVersionUpdates class + address PR feedback
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3 anos atrás |
Roald Frederickx
|
4c7e26aca2
Properly resolve values in SetValue version updates
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3 anos atrás |
Roald Frederickx
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346f20c8e3
Generic MaterialVersionUpdate with SetValue operation
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3 anos atrás |
santorac
|
c5b128bec4
First pass at reworking and formalizing the way deferred material asset baking works. The feature basically works but needs more testing.
|
3 anos atrás |
santorac
|
c6b209ace0
Made material property auto-rename procedure apply to Material Component at runtime. This ensures that an material property overrides and any gameplay scripts that work with property overrides can get the benefit of the material type version update procedure.
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3 anos atrás |
santorac
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a4321baecc
Hopefully fix a Jenkins build failure about "function cannot access 'AZ::RPI::MaterialVersionUpdate::RenamePropertyAction::m_fromPropertyId'"
|
3 anos atrás |
santorac
|
46061eb302
Simplified the code around MaterialAsset::ApplyVersionUpdates()
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3 anos atrás |
santorac
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1633ced656
Reports warnings when a material version auto update is applied, notifying the user they should update their source data.
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3 anos atrás |
santorac
|
836d018de7
Simplified MaterialVersionUpdate code to focus just on renaming, since that's the only operation we currently support. We shouldn't add more complexity until additional operations need to be supported.
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3 anos atrás |
Robin
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2607b3471a
Resolve PR comments. Add unit tests.
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3 anos atrás |
rbarrand
|
59031d2f17
Enable material version updates.
|
3 anos atrás |