Martin Sattlecker
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904fa67f54
Make it possible to have a morph target and skinning pass per device
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il y a 2 mois |
Jackie9527
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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il y a 2 ans |
dmcdiarmid-ly
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fb70540147
Added the submit range to the FrameGraphExecuteContext to make parallel command list handling more consistent across scopes and passes.
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il y a 3 ans |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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il y a 4 ans |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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il y a 4 ans |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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il y a 4 ans |
Chris Santora
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c158ca178f
Added new shader reinitialization signaling.
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il y a 4 ans |
Tommy Walton
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3182dc37c3
Fix for ATOM-15488 : Rendering out an animation with shadows crashes the editor (#794)
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il y a 4 ans |
alexpete
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75dc720198
Integrating latest 47acbe8
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il y a 4 ans |
alexpete
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a10351f38d
Initial commit
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il y a 4 ans |