galibzon
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527ced4216
Improved the Mesh FP GetDrawSrg API.
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1 月之前 |
galibzon
|
081c638451
MaterialPipeline assets can customize DrawSrg
|
3 月之前 |
galibzon
|
e9a7877d74
Added Compute Shader support in *.MaterialPipeline (#18509)
|
7 月之前 |
Martin Sattlecker
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b50f679acc
Expose more functions to feature processor interfaces (#18462)
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7 月之前 |
Markus Prettner
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9791757847
Introduce RayTracingFeatureProcessorInterface to remove dependency from Atom_Feature_Common.Public to .Private.Object
|
9 月之前 |
Markus Prettner
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65a466881e
Move wrongly categorized files in Atom_Feature_Common to correct public/private target
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9 月之前 |