Karl Haubenwallner
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6b8c39e976
Add MaterialShaderParameter as a layer betwen MaterialProperties and Srg-Values to place Material Parameters in a Structured Buffer
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7 月之前 |
santorac
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e714cc0646
Refactored material functor code in preparation for material pipeline functors.
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2 年之前 |
Santi Paprika
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d0bb222ce6
Refactor thin transmission factor variable packing and visibility + use thickness to modulate transmission distance
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3 年之前 |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年之前 |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 年之前 |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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4 年之前 |
alexpete
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1044dc3da1
Integrating github/staging through commit ab87ed9
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4 年之前 |
alexpete
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a10351f38d
Initial commit
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4 年之前 |