Gene Walters
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41bc1e56ac
Multiplayer: Re-enable simple connection editor test now that the editor doesn't timeout as quickly and fail on slower machines.
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2 years ago |
Gene Walters
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f3caa250e2
Reverting a PR that added a Multiplayer Test. Because jenkins is failing: https://jenkins.build.o3de.org/blue/organizations/jenkins/O3DE/detail/development/3662/pipeline/899/ (#13782)
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2 years ago |
Gene Walters
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6d88b63b27
Adding a simple connection test back to MP Sample. It doesn't require an reading of logs or scripts so if this fails it'll help narrow down the issue to being related to multiplayer and not something else
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2 years ago |
NULL
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4f85371127
Remove editor fixture call from single tests, the editor is now launched based on the type of test class rather than a fixture, i.e. EditorSingleTest will create an editor launcher, but MaterialEditorsingleTest will create a MaterialEditor launcher. Without removing the editor fixture we get a parameter error since its not needed and not used by the receiving setup(), wrap_run(), and teardown() function signatures any more.
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2 years ago |
Gene Walters
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e9f36c9dff
Moving failing Multiplayer Tests to Sandbox
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2 years ago |
Gene Walters
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e4d5d3a8c3
revert change: moving multiplayer tests back into main suite
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3 years ago |
Gene Walters
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925f4eb301
Removing all tests from main. I discovered AR failing even on the first test which means the issue isn't just when calling connect too quickly. Adding a warning if editor listen fails
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3 years ago |
Gene Walters
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3fb44a7e69
Moving Multiplayer automated-review tests (except 1) into Sandbox, until https://github.com/o3de/o3de/issues/8605 is fixed. Also updated SimpleGameServerLauncher_ConnectsSuccessfully to clean up after itself and close asset-processor in order to avoid test failures from having AP attempt to open twice
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3 years ago |
Gene Walters
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50a841c4eb
Minor pytest.mark sandbox
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3 years ago |
Gene Walters
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0b1a6592a5
Couldn't get the new game/server launcher tests to run on linux; leaving these where they are in sandbox until investigating futher
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3 years ago |
Gene Walters
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98c588a1ca
Moving multiplayer tests out of sandbox into the main suite (now part of AR)
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3 years ago |
SSpalding
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5810a150f0
Merge branch 'development' into scspaldi_basic_networking_automation_test
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3 years ago |
scspaldi
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5d67b63c92
Added basic client connectivity test.
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3 years ago |
Gene Walters
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b3d996ea23
Adding automated test to ensure scripts attached to net-level-entities are started on the server
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3 years ago |
Gene Walters
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80a216e079
Adding RPC test. Update editor-servers to flush stdout
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3 years ago |
chiyenteng
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ab76254b43
Make prefab system enabled as default for automated tests (#5670)
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3 years ago |
Gene Walters
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1f4cb58c5e
Moving flaky multiplayer tests into sandbox so they will still be ran nightly, but we can still fix and create new tests
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3 years ago |