ac9aa8c8f2Update playerid to use actual connection id; this will be unique and avoids 2 players having the same id if it's simply based off how many connections exist when the player joins. Also looping connection and only pulling out the clients (players); this avoids other servers being counted as players
2 yıl önce
Gene Walters
8c91d293e5Autonomous players will see the player id + number of players. Renamed component to 'DebugPlayerId'. Added font size, color, and offset