12345678910111213141516171819202122232425 |
- # drop items, else get them in the inventory
- treecapitator.drop_items (drop items) bool false
- # if set to false, do not drop leaves, just saplings (leafdecay behaviour)
- treecapitator.drop_leaf (give leaves) bool false
- # play a sound after digging a tree
- treecapitator.play_sound (play sound) bool true
- # capitate moretrees' trees, experimental, use with caution
- treecapitator.moretrees_support (support moretrees) bool false
- # lets trees become capitated <delay> seconds later, only works if it's > 0
- treecapitator.delay (delay) float 0 0
- # If set to true, capitating only works with tools with trunk digging
- # capabilities and not with the bare hand, so when a tool is worn.
- treecapitator.no_hand_capitation (Disallow bare hand capitation) bool false
- # considers trunks as neighbour trees if there're >= stem_height_min trunks
- # if set too low, vertical trunk fruits may be recognized as neighbour tree
- # if set too high, short stemmed neighbour trees are not recognited
- # stem_height_min can explicitly be overridden in tree definitions
- treecapitator.stem_height_min (minimum neighbour stem height) int 3 2
|