settingtypes.txt 1.1 KB

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  1. # drop items, else get them in the inventory
  2. treecapitator.drop_items (drop items) bool false
  3. # if set to false, do not drop leaves, just saplings (leafdecay behaviour)
  4. treecapitator.drop_leaf (give leaves) bool false
  5. # play a sound after digging a tree
  6. treecapitator.play_sound (play sound) bool true
  7. # capitate moretrees' trees, experimental, use with caution
  8. treecapitator.moretrees_support (support moretrees) bool false
  9. # lets trees become capitated <delay> seconds later, only works if it's > 0
  10. treecapitator.delay (delay) float 0 0
  11. # If set to true, capitating only works with tools with trunk digging
  12. # capabilities and not with the bare hand, so when a tool is worn.
  13. treecapitator.no_hand_capitation (Disallow bare hand capitation) bool false
  14. # considers trunks as neighbour trees if there're >= stem_height_min trunks
  15. # if set too low, vertical trunk fruits may be recognized as neighbour tree
  16. # if set too high, short stemmed neighbour trees are not recognited
  17. # stem_height_min can explicitly be overridden in tree definitions
  18. treecapitator.stem_height_min (minimum neighbour stem height) int 3 2