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4 years ago | |
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.github | 4 years ago | |
concrete | 4 years ago | |
extranodes | 4 years ago | |
technic | 4 years ago | |
technic_chests | 4 years ago | |
technic_cnc | 4 years ago | |
technic_worldgen | 4 years ago | |
wrench | 4 years ago | |
.gitattributes | 4 years ago | |
.gitignore | 4 years ago | |
.luacheckrc | 4 years ago | |
.mailmap | 4 years ago | |
README.md | 4 years ago | |
integration-test.sh | 4 years ago | |
modpack.conf | 4 years ago |
A mod for minetest
The technic modpack extends the Minetest game with many new elements, mainly constructable machines and tools. It is a large modpack, and tends to dominate gameplay when it is used. This manual describes how to use the technic modpack, mainly from a player's perspective.
The technic modpack depends on some other modpacks:
This manual doesn't explain how to use these other modpacks, which have their own manuals:
Recipes for constructable items in technic are generally not guessable, and are also not specifically documented here. You should use a craft guide mod to look up the recipes in-game. For the best possible guidance, use the unified_inventory mod, with which technic registers its specialised recipe types.
Ingame:
Mod development:
subjects missing from this manual:
This is a maintained fork of https://github.com/minetest-mods/technic with various enhancements. Suitable for multiplayer environments.
This mod is meant as a drop-in replacement for the upstream technic
mod.
It also provides some additional machines and items, notably:
Dependencies:
Recommended optional Dependencies:
Recommended mods that build on the technic mod
:
Unless otherwise stated, all components of this modpack are licensed under the LGPL, V2 or later. See also the individual mod folders for their secondary/alternate licenses, if any.