FriendlyGamer 0b3e9518b1 Message | il y a 4 ans | |
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.. | ||
locale | il y a 4 ans | |
meta | il y a 4 ans | |
models | il y a 4 ans | |
textures | il y a 4 ans | |
.gitignore | il y a 4 ans | |
API.md | il y a 4 ans | |
README.md | il y a 4 ans | |
api.lua | il y a 4 ans | |
chatcommands.lua | il y a 4 ans | |
formspecs.lua | il y a 4 ans | |
init.lua | il y a 4 ans | |
mod.conf | il y a 4 ans | |
sfinv_page.lua | il y a 4 ans | |
skin_meta_api.lua | il y a 4 ans | |
skinlist.lua | il y a 4 ans | |
skins_updater.lua | il y a 4 ans | |
unified_inventory_page.lua | il y a 4 ans |
This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.
1) Get Minetest 5.1.0-dev-cb00632 or newer
2) Start your world
3) Run /skinsdb_download_skins <skindb start page> <amount of pages>
4) Wait for the Minetest server to shut down
5) Start the server again
You might want to run minetest
in a Terminal/Console window to check the log output instantly.
1) Copy your skin textures to textures
as documented in textures/readme.txt
2) Create meta/character_<name>.txt
with the following fields (separated by new lines):
* Skin name
* Author
* Skin license