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- to compile Codria, be sure that you have all the dependcies in place:
- #utilities
- g++
- automake
- build-essential
- #libraries
- ogre-1.8
- libboost-all-dev
- libois-dev
- libguile-2.0-dev
- libvorbis-dev
- libflac-dev
- libopenal-dev
- Then run:
- ./bootstrap
- ./configure
- make
- To be able to start Codria, you need the media directory.
- Given you are in the project root folder, run:
- git clone git@gitorious.org:ceata-codria/media.git
- To start, type:
- ./src/codria
- to be added : the story it self, from wiki, add the contributors list
- #in Debian you'll need these to, to create models in blender an then export
- #them to Ogre .mesh format
- blender-ogrexml
- blender
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