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- [gd_scene load_steps=2 format=2]
- [ext_resource path="res://icon.png" type="Texture" id=1]
- [node name="Node2D" type="Node2D"]
- [node name="icon" type="Sprite" parent="."]
- position = Vector2( 315.308, 209.391 )
- scale = Vector2( 10.3287, 6.91255 )
- texture = ExtResource( 1 )
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