123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160 |
- <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
- <CodeBlocks_project_file>
- <FileVersion major="1" minor="6" />
- <Project>
- <Option title="tests" />
- <Option pch_mode="2" />
- <Option compiler="gcc" />
- <Build>
- <Target title="Win32 Debug">
- <Option output="../bin/gcc/tests" prefix_auto="1" extension_auto="1" />
- <Option object_output="./Debug/" />
- <Option type="1" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-g" />
- </Compiler>
- <Linker>
- <Add directory="../lib/Win32-gcc/" />
- </Linker>
- </Target>
- <Target title="Win32 Release">
- <Option output="../bin/gcc/tests" prefix_auto="1" extension_auto="1" />
- <Option object_output="./Release/" />
- <Option type="1" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-O3" />
- </Compiler>
- <Linker>
- <Add option="-s" />
- </Linker>
- </Target>
- <Target title="Linux Debug">
- <Option platforms="Unix;" />
- <Option output="../bin/gcc/tests" prefix_auto="1" extension_auto="1" />
- <Option object_output="./Debug/" />
- <Option type="1" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-g" />
- <Add option="-fno-exceptions" />
- <Add option="-D_IRR_STATIC_LIB_" />
- <Add option="-D_DEBUG" />
- </Compiler>
- <Linker>
- <Add library="Xxf86vm" />
- <Add library="GL" />
- <Add library="X11" />
- <Add directory="../lib/Linux/" />
- </Linker>
- </Target>
- <Target title="Linux Release">
- <Option platforms="Unix;" />
- <Option output="../bin/gcc/tests" prefix_auto="1" extension_auto="1" />
- <Option object_output="./Release/" />
- <Option type="1" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-O3" />
- <Add option="-fno-exceptions" />
- <Add option="-D_IRR_STATIC_LIB_" />
- </Compiler>
- <Linker>
- <Add library="Xxf86vm" />
- <Add library="GL" />
- <Add library="X11" />
- <Add directory="../lib/Linux/" />
- </Linker>
- </Target>
- </Build>
- <Compiler>
- <Add option="-Wall" />
- <Add option="-fexceptions" />
- <Add directory="../include" />
- </Compiler>
- <Linker>
- <Add library="Irrlicht" />
- <Add directory="../lib/gcc" />
- </Linker>
- <Unit filename="2dmaterial.cpp" />
- <Unit filename="anti-aliasing.cpp" />
- <Unit filename="archiveReader.cpp" />
- <Unit filename="b3dAnimation.cpp" />
- <Unit filename="billboards.cpp" />
- <Unit filename="burningsVideo.cpp" />
- <Unit filename="collisionResponseAnimator.cpp" />
- <Unit filename="color.cpp" />
- <Unit filename="coreutil.cpp" />
- <Unit filename="createImage.cpp" />
- <Unit filename="cursorSetVisible.cpp" />
- <Unit filename="disambiguateTextures.cpp" />
- <Unit filename="draw2DImage.cpp" />
- <Unit filename="drawPixel.cpp" />
- <Unit filename="drawRectOutline.cpp" />
- <Unit filename="drawVertexPrimitive.cpp" />
- <Unit filename="enumerateImageManipulators.cpp" />
- <Unit filename="exports.cpp" />
- <Unit filename="fast_atof.cpp" />
- <Unit filename="filesystem.cpp" />
- <Unit filename="flyCircleAnimator.cpp" />
- <Unit filename="guiDisabledMenu.cpp" />
- <Unit filename="ioScene.cpp" />
- <Unit filename="irrArray.cpp" />
- <Unit filename="irrCoreEquals.cpp" />
- <Unit filename="irrList.cpp" />
- <Unit filename="irrMap.cpp" />
- <Unit filename="irrString.cpp" />
- <Unit filename="lightMaps.cpp" />
- <Unit filename="lights.cpp" />
- <Unit filename="line2d.cpp" />
- <Unit filename="loadTextures.cpp" />
- <Unit filename="main.cpp" />
- <Unit filename="makeColorKeyTexture.cpp" />
- <Unit filename="material.cpp" />
- <Unit filename="matrixOps.cpp" />
- <Unit filename="md2Animation.cpp" />
- <Unit filename="meshLoaders.cpp" />
- <Unit filename="meshTransform.cpp" />
- <Unit filename="mrt.cpp" />
- <Unit filename="planeMatrix.cpp" />
- <Unit filename="projectionMatrix.cpp" />
- <Unit filename="removeCustomAnimator.cpp" />
- <Unit filename="renderTargetTexture.cpp" />
- <Unit filename="sceneCollisionManager.cpp" />
- <Unit filename="sceneNodeAnimator.cpp" />
- <Unit filename="screenshot.cpp" />
- <Unit filename="serializeAttributes.cpp" />
- <Unit filename="skinnedMesh.cpp" />
- <Unit filename="softwareDevice.cpp" />
- <Unit filename="terrainSceneNode.cpp" />
- <Unit filename="testDimension2d.cpp" />
- <Unit filename="testGeometryCreator.cpp" />
- <Unit filename="testLine2d.cpp" />
- <Unit filename="testQuaternion.cpp" />
- <Unit filename="testS3DVertex.cpp" />
- <Unit filename="testUtils.cpp" />
- <Unit filename="testUtils.h" />
- <Unit filename="testVector2d.cpp" />
- <Unit filename="testVector3d.cpp" />
- <Unit filename="testXML.cpp" />
- <Unit filename="testaabbox.cpp" />
- <Unit filename="textureFeatures.cpp" />
- <Unit filename="textureRenderStates.cpp" />
- <Unit filename="timer.cpp" />
- <Unit filename="transparentMaterials.cpp" />
- <Unit filename="triangle3d.cpp" />
- <Unit filename="triangleSelector.cpp" />
- <Unit filename="userClipPlane.cpp" />
- <Unit filename="vectorPositionDimension2d.cpp" />
- <Unit filename="videoDriver.cpp" />
- <Unit filename="viewPort.cpp" />
- <Unit filename="writeImageToFile.cpp" />
- <Extensions>
- <code_completion />
- <debugger />
- <envvars />
- </Extensions>
- </Project>
- </CodeBlocks_project_file>
|