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- #ifndef __C_GUI_ATTRIBUTE_EDITOR_H_INCLUDED__
- #define __C_GUI_ATTRIBUTE_EDITOR_H_INCLUDED__
- #include "IGUIElement.h"
- #include "CGUIPanel.h"
- #include "irrArray.h"
- #include "IAttributes.h"
- #include "EGUIEditTypes.h"
- namespace irr
- {
- namespace gui
- {
- class CGUIAttribute;
- class CGUIAttributeEditor : public CGUIPanel
- {
- public:
- //! constructor
- CGUIAttributeEditor(IGUIEnvironment* environment, s32 id, IGUIElement *parent=0);
- //! destructor
- ~CGUIAttributeEditor();
- // gets the current attributes list
- virtual io::IAttributes* getAttribs();
- // update the attribute list after making a change
- void refreshAttribs();
- // save the attributes
- void updateAttribs();
- //! Returns the type name of the gui element.
- virtual const c8* getTypeName() const
- {
- return GUIEditElementTypeNames[EGUIEDIT_ATTRIBUTEEDITOR];
- }
- private:
- core::array<CGUIAttribute*> AttribList; // attributes editing controls
- io::IAttributes* Attribs; // current attributes
- CGUIPanel* Panel;
- };
- } // end namespace gui
- } // end namespace irr
- #endif // __C_GUI_ATTRIBUTE_EDITOR_H_INCLUDED__
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