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- #include <irrlicht.h>
- #include <iostream>
- using namespace irr;
- using namespace core;
- using namespace scene;
- using namespace video;
- using namespace io;
- using namespace gui;
- #ifdef _MSC_VER
- #pragma comment(lib, "Irrlicht.lib")
- #endif
- void usage(const char* name)
- {
- std::cerr << "Usage: " << name << " [options] <srcFile> <destFile>" << std::endl;
- std::cerr << " where options are" << std::endl;
- std::cerr << " --createTangents: convert to tangents mesh is possible." << std::endl;
- std::cerr << " --format=[irrmesh|collada|stl|obj|ply]: Choose target format" << std::endl;
- }
- int main(int argc, char* argv[])
- {
- if ((argc < 3) ||
- ((argc==3) && (argv[1][0]=='-')))
- {
- usage(argv[0]);
- return 1;
- }
- IrrlichtDevice *device = createDevice( video::EDT_NULL,
- dimension2d<u32>(800, 600), 32, false, false, false, 0);
- device->setWindowCaption(L"Mesh Converter");
- scene::EMESH_WRITER_TYPE type = EMWT_IRR_MESH;
- u32 i=1;
- bool createTangents=false;
- while (argv[i][0]=='-')
- {
- core::stringc format = argv[i];
- if (format.size() > 3)
- {
- if (format.equalsn("--format=",9))
- {
- format = format.subString(9,format.size());
- if (format=="collada")
- type = EMWT_COLLADA;
- else if (format=="stl")
- type = EMWT_STL;
- else if (format=="obj")
- type = EMWT_OBJ;
- else if (format=="ply")
- type = EMWT_PLY;
- else
- type = EMWT_IRR_MESH;
- }
- else
- if (format =="--createTangents")
- createTangents=true;
- }
- else
- if (format=="--")
- {
- ++i;
- break;
- }
- ++i;
- }
- const s32 srcmesh = i;
- const s32 destmesh = i+1;
- --argc;
- if ((argc<srcmesh) || (argc<destmesh))
- {
- std::cerr << "Not enough files given." << std::endl;
- usage(argv[0]);
- return 1;
- }
- createTangents = createTangents && (type==EMWT_IRR_MESH);
- std::cout << "Converting " << argv[srcmesh] << " to " << argv[destmesh] << std::endl;
- IMesh* mesh = device->getSceneManager()->getMesh(argv[srcmesh])->getMesh(0);
- if (!mesh)
- {
- std::cerr << "Could not load " << argv[srcmesh] << std::endl;
- return 1;
- }
- if (createTangents)
- {
- IMesh* tmp = device->getSceneManager()->getMeshManipulator()->createMeshWithTangents(mesh);
- mesh->drop();
- mesh=tmp;
- }
- IMeshWriter* mw = device->getSceneManager()->createMeshWriter(type);
- IWriteFile* file = device->getFileSystem()->createAndWriteFile(argv[destmesh]);
- mw->writeMesh(file, mesh);
- file->drop();
- mw->drop();
- device->drop();
- return 0;
- }
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