GUI Editor_vc14.vcxproj 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <ProjectGuid>{853A396E-C031-4C26-A716-5B4E176BE11D}</ProjectGuid>
  23. <RootNamespace>GUI Editor</RootNamespace>
  24. <Keyword>Win32Proj</Keyword>
  25. <ProjectName>GUIEditor</ProjectName>
  26. </PropertyGroup>
  27. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  28. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  29. <ConfigurationType>Application</ConfigurationType>
  30. <CharacterSet>MultiByte</CharacterSet>
  31. <PlatformToolset>v140</PlatformToolset>
  32. </PropertyGroup>
  33. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  34. <ConfigurationType>Application</ConfigurationType>
  35. <CharacterSet>MultiByte</CharacterSet>
  36. <PlatformToolset>v140</PlatformToolset>
  37. </PropertyGroup>
  38. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  39. <ConfigurationType>Application</ConfigurationType>
  40. <CharacterSet>MultiByte</CharacterSet>
  41. <PlatformToolset>v140</PlatformToolset>
  42. </PropertyGroup>
  43. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  44. <ConfigurationType>Application</ConfigurationType>
  45. <CharacterSet>MultiByte</CharacterSet>
  46. <PlatformToolset>v140</PlatformToolset>
  47. </PropertyGroup>
  48. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  49. <ImportGroup Label="ExtensionSettings">
  50. </ImportGroup>
  51. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
  52. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  53. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  54. </ImportGroup>
  55. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  56. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  57. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  58. </ImportGroup>
  59. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
  60. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  61. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  62. </ImportGroup>
  63. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  64. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  65. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  66. </ImportGroup>
  67. <PropertyGroup Label="UserMacros" />
  68. <PropertyGroup>
  69. <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
  70. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
  71. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
  72. <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
  73. <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
  74. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
  75. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
  76. <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
  77. <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
  78. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  79. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  80. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  81. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
  82. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  83. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
  84. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  85. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  86. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  87. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
  88. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  89. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
  90. </PropertyGroup>
  91. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  92. <ClCompile>
  93. <Optimization>Disabled</Optimization>
  94. <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
  95. <WholeProgramOptimization>false</WholeProgramOptimization>
  96. <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  97. <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  98. <MinimalRebuild>true</MinimalRebuild>
  99. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  100. <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
  101. <PrecompiledHeader>
  102. </PrecompiledHeader>
  103. <WarningLevel>Level3</WarningLevel>
  104. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  105. </ClCompile>
  106. <Link>
  107. <AdditionalOptions> kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib %(AdditionalOptions)</AdditionalOptions>
  108. <AdditionalLibraryDirectories>..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  109. <GenerateDebugInformation>true</GenerateDebugInformation>
  110. <SubSystem>Console</SubSystem>
  111. <DataExecutionPrevention>
  112. </DataExecutionPrevention>
  113. </Link>
  114. </ItemDefinitionGroup>
  115. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  116. <ClCompile>
  117. <Optimization>Disabled</Optimization>
  118. <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
  119. <WholeProgramOptimization>false</WholeProgramOptimization>
  120. <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  121. <PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  122. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  123. <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
  124. <PrecompiledHeader>
  125. </PrecompiledHeader>
  126. <WarningLevel>Level3</WarningLevel>
  127. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  128. </ClCompile>
  129. <Link>
  130. <AdditionalOptions> kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib %(AdditionalOptions)</AdditionalOptions>
  131. <AdditionalLibraryDirectories>..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  132. <GenerateDebugInformation>true</GenerateDebugInformation>
  133. <SubSystem>Console</SubSystem>
  134. <DataExecutionPrevention>
  135. </DataExecutionPrevention>
  136. </Link>
  137. </ItemDefinitionGroup>
  138. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  139. <ClCompile>
  140. <Optimization>Full</Optimization>
  141. <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  142. <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  143. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  144. <PrecompiledHeader>
  145. </PrecompiledHeader>
  146. <WarningLevel>Level3</WarningLevel>
  147. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  148. </ClCompile>
  149. <Link>
  150. <OutputFile>../../bin/Win32-visualstudio/GUIEditor.exe</OutputFile>
  151. <AdditionalLibraryDirectories>..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  152. <GenerateDebugInformation>true</GenerateDebugInformation>
  153. <SubSystem>Console</SubSystem>
  154. <OptimizeReferences>true</OptimizeReferences>
  155. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  156. <DataExecutionPrevention>
  157. </DataExecutionPrevention>
  158. </Link>
  159. </ItemDefinitionGroup>
  160. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  161. <ClCompile>
  162. <Optimization>Full</Optimization>
  163. <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  164. <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  165. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  166. <PrecompiledHeader>
  167. </PrecompiledHeader>
  168. <WarningLevel>Level3</WarningLevel>
  169. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  170. </ClCompile>
  171. <Link>
  172. <OutputFile>../../bin/Win64-visualstudio/GUIEditor.exe</OutputFile>
  173. <AdditionalLibraryDirectories>..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  174. <GenerateDebugInformation>true</GenerateDebugInformation>
  175. <SubSystem>Console</SubSystem>
  176. <OptimizeReferences>true</OptimizeReferences>
  177. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  178. <DataExecutionPrevention>
  179. </DataExecutionPrevention>
  180. </Link>
  181. </ItemDefinitionGroup>
  182. <ItemGroup>
  183. <ClCompile Include="CGUIEditFactory.cpp" />
  184. <ClCompile Include="CGUIEditWindow.cpp" />
  185. <ClCompile Include="CGUIEditWorkspace.cpp" />
  186. <ClCompile Include="CGUITextureCacheBrowser.cpp" />
  187. <ClCompile Include="CGUIAttributeEditor.cpp" />
  188. <ClCompile Include="CGUIPanel.cpp" />
  189. <ClCompile Include="CMemoryReadWriteFile.cpp" />
  190. <ClCompile Include="main.cpp" />
  191. </ItemGroup>
  192. <ItemGroup>
  193. <ClInclude Include="CGUIEditFactory.h" />
  194. <ClInclude Include="CGUIEditWindow.h" />
  195. <ClInclude Include="CGUIEditWorkspace.h" />
  196. <ClInclude Include="CGUITextureCacheBrowser.h" />
  197. <ClInclude Include="CGUIAttribute.h" />
  198. <ClInclude Include="CGUIAttributeEditor.h" />
  199. <ClInclude Include="CGUIBoolAttribute.h" />
  200. <ClInclude Include="CGUIColorAttribute.h" />
  201. <ClInclude Include="CGUIEnumAttribute.h" />
  202. <ClInclude Include="CGUIStringAttribute.h" />
  203. <ClInclude Include="CGUITextureAttribute.h" />
  204. <ClInclude Include="CGUIPanel.h" />
  205. <ClInclude Include="CGUIDummyEditorStub.h" />
  206. <ClInclude Include="CMemoryReadWriteFile.h" />
  207. </ItemGroup>
  208. <ItemGroup>
  209. <ProjectReference Include="..\..\source\Irrlicht\Irrlicht11.0.vcxproj">
  210. <Project>{e08e042a-6c45-411b-92be-3cc31331019f}</Project>
  211. <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
  212. </ProjectReference>
  213. </ItemGroup>
  214. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  215. <ImportGroup Label="ExtensionTargets">
  216. </ImportGroup>
  217. </Project>