cutealien
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9ef60a94f3
CSoftwareTexture::lock no longer returns image data when a mipmapLevel is requested
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1 年之前 |
cutealien
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d5b0fc8914
Document deviant ITexture::lock behaviour for EDT_SOFTWARE drivers
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1 年之前 |
cutealien
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 年之前 |
cutealien
|
0e22e158c8
Vertex texture sampling support in Direct3D 9 now controlled via texture-flag ETCF_SUPPORT_VERTEXT_TEXTURE
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3 年之前 |
cutealien
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689e88bd5a
Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation.
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5 年之前 |
cutealien
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6a6d0fe59c
Fix GL mipmapping some more.
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5 年之前 |
cutealien
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1e38ed1134
Add new flag ETCF_TRY_HARDWARE_MIP_MAPS and add back support for manual mipmaps in D3D9.
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5 年之前 |
cutealien
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01ecc26037
Drivers can now try to create textures from images in more exotic color formats (like floating point formats).
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5 年之前 |
cutealien
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2ab2d068de
Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format.
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5 年之前 |
cutealien
|
ea7efdde45
Fix comment.
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5 年之前 |
cutealien
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b3a156b1bb
Add ITexture::getOriginalColorFormat to access color format of images used to create a texture.
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5 年之前 |
cutealien
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b584c39295
ITexture::lock interface changed.
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6 年之前 |
cutealien
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7942f3dae6
Set ETCF_ALLOW_MEMORY_COPY to "on" by default.
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6 年之前 |
cutealien
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42958c233a
Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h
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7 年之前 |
cutealien
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bff50c751d
Spelling fixes.
|
8 年之前 |
nadro
|
c6f5e6d972
- Replaced ITexture::lock 'mipmapLevel' param by 'layer' param.
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8 年之前 |
nadro
|
d72c407efa
- Fixed issue with DXT file formats in D3D9.
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8 年之前 |
nadro
|
f631c9cb96
- Added cubemap texture support for OpenGL driver.(this feature was available in ogl-es branch before)
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9 年之前 |
nadro
|
947a1c9256
- Prepared COGLCoreTexture to support Cubemaps.
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9 年之前 |
nadro
|
a9bb0ccd36
- Added ETCF_ALLOW_MEMORY_COPY flag (this flag inform driver, if texture should keep copy of image data).(this feature was available in ogl-es branch before).
|
9 年之前 |
nadro
|
1553bef11f
- Added initial version of shared OpenGL texture. In upcoming commits existing issues will be fixed.
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9 年之前 |
nadro
|
d565cd6a39
- Improved ITexture::hasAlpha method.
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9 年之前 |
nadro
|
883ed034d4
- Removed unnecessary virtual methods in ITexture and reduced double lines of code across video drivers.
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10 年之前 |
cutealien
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359ae63b53
Add ITexture::getSource which can be used to check where the last IVideoDriver::getTexture call found the texture. Thx @Bobbo for helping me to find a better enum name ;-)
|
10 年之前 |
hybrid
|
0a2330890a
Bump copyright to 2012
|
12 年之前 |
hybrid
|
5e4d495dcc
Bump copyright dates to 2011.
|
14 年之前 |
hybrid
|
d9c9de5158
Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far.
|
14 年之前 |
hybrid
|
aa446ecbd1
Add some docs for mipmap level access.
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14 年之前 |
hybrid
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9e9e55a903
Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix.
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14 年之前 |
hybrid
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675fd7637e
Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes.
|
15 年之前 |