Commit History

作者 SHA1 備註 提交日期
  cutealien 9ef60a94f3 CSoftwareTexture::lock no longer returns image data when a mipmapLevel is requested 1 年之前
  cutealien d5b0fc8914 Document deviant ITexture::lock behaviour for EDT_SOFTWARE drivers 1 年之前
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 年之前
  cutealien 0e22e158c8 Vertex texture sampling support in Direct3D 9 now controlled via texture-flag ETCF_SUPPORT_VERTEXT_TEXTURE 3 年之前
  cutealien 689e88bd5a Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation. 5 年之前
  cutealien 6a6d0fe59c Fix GL mipmapping some more. 5 年之前
  cutealien 1e38ed1134 Add new flag ETCF_TRY_HARDWARE_MIP_MAPS and add back support for manual mipmaps in D3D9. 5 年之前
  cutealien 01ecc26037 Drivers can now try to create textures from images in more exotic color formats (like floating point formats). 5 年之前
  cutealien 2ab2d068de Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format. 5 年之前
  cutealien ea7efdde45 Fix comment. 5 年之前
  cutealien b3a156b1bb Add ITexture::getOriginalColorFormat to access color format of images used to create a texture. 5 年之前
  cutealien b584c39295 ITexture::lock interface changed. 6 年之前
  cutealien 7942f3dae6 Set ETCF_ALLOW_MEMORY_COPY to "on" by default. 6 年之前
  cutealien 42958c233a Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h 7 年之前
  cutealien bff50c751d Spelling fixes. 8 年之前
  nadro c6f5e6d972 - Replaced ITexture::lock 'mipmapLevel' param by 'layer' param. 8 年之前
  nadro d72c407efa - Fixed issue with DXT file formats in D3D9. 8 年之前
  nadro f631c9cb96 - Added cubemap texture support for OpenGL driver.(this feature was available in ogl-es branch before) 9 年之前
  nadro 947a1c9256 - Prepared COGLCoreTexture to support Cubemaps. 9 年之前
  nadro a9bb0ccd36 - Added ETCF_ALLOW_MEMORY_COPY flag (this flag inform driver, if texture should keep copy of image data).(this feature was available in ogl-es branch before). 9 年之前
  nadro 1553bef11f - Added initial version of shared OpenGL texture. In upcoming commits existing issues will be fixed. 9 年之前
  nadro d565cd6a39 - Improved ITexture::hasAlpha method. 9 年之前
  nadro 883ed034d4 - Removed unnecessary virtual methods in ITexture and reduced double lines of code across video drivers. 10 年之前
  cutealien 359ae63b53 Add ITexture::getSource which can be used to check where the last IVideoDriver::getTexture call found the texture. Thx @Bobbo for helping me to find a better enum name ;-) 10 年之前
  hybrid 0a2330890a Bump copyright to 2012 12 年之前
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 年之前
  hybrid d9c9de5158 Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 14 年之前
  hybrid aa446ecbd1 Add some docs for mipmap level access. 14 年之前
  hybrid 9e9e55a903 Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 14 年之前
  hybrid 675fd7637e Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes. 15 年之前