Historique des commits

Auteur SHA1 Message Date
  cutealien 12e92e9180 Clean up include dependencies in public headers il y a 1 an
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ il y a 3 ans
  cutealien bff50c751d Spelling fixes. il y a 8 ans
  hybrid 0a2330890a Bump copyright to 2012 il y a 12 ans
  hybrid 343085c666 Remove unused member il y a 13 ans
  hybrid 5e4d495dcc Bump copyright dates to 2011. il y a 14 ans
  cutealien 633702e2e0 Documentation update. il y a 15 ans
  hybrid 64ad07a38e Merged from 1.6 branch, revisions 2665:2683. External creation of CSkinnedMesh. Texture matrix bug fixed. obj loader fixed. Divide by zero checks. Some API methods renamed. Strict aliasing fixes. Collada loader fixed. il y a 15 ans
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. il y a 15 ans
  hybrid 7e5822ec2c Fix eol-style for all code files to native. il y a 15 ans
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. il y a 16 ans
  hybrid a5654c661f Added default parameter for setParticlesAreGlobal. Code cleaning in other files. il y a 16 ans
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. il y a 16 ans
  hybrid 755e117078 Merged from 1.4 branch revisions 1316:1328. il y a 16 ans
  hybrid e7add51880 Merged from 1.4 branch revisions 1272:1279 il y a 16 ans
  hybrid eed5ae57a0 Merged with 1.4 branch (rev 1051:1075). il y a 17 ans
  lukeph 5ecaaedbf8 added ISkinnedMesh::setHardwareSkinning(bool on), il y a 17 ans
  lukeph 9611bd19bb il y a 17 ans
  lukeph 329e8f6c23 added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode il y a 17 ans
  lukeph 98f8e5317c support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow) il y a 17 ans
  lukeph 0812b44901 fixed weight bug when more then one mesh in an x file is skinned il y a 17 ans
  hybrid 13b9851487 Another round of constness additions. Almost finished now. il y a 17 ans
  lukeph 13d10077a3 added rigid animation support. il y a 17 ans
  hybrid 17ed8d5b60 Some new convenience functions and fixes for template usage. il y a 17 ans
  hybrid 9b7603025a Some doc typos fixed. il y a 17 ans
  lukeph 2d24d11b40 mirror doc change, updated project file il y a 17 ans
  hybrid bda0b6e35f Merged SkinnedMesh branch 658:895 into trunk. il y a 17 ans